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One Of Us is seeking a Lighting Artist to light shots in Houdini using Arnold, delivering production-ready renders for comp integration. The role emphasizes visual quality, render efficiency, and clean scene management in a fast-paced environment.
You will collaborate with comp, layout and FX, optimise scene performance, maintain clear naming, and respond quickly to feedback while staying adaptable to changing directions. 3–4 years in VFX is expected.
Our Lighting Artists are responsible for lighting shots in Houdini using Arnold. The role focuses on delivering final renders that integrate seamlessly into comp, with attention to visual quality, render efficiency, and scene cleanliness.
You need to have a current and full work permit for the region that you’ll be working in. Please disclose if you need sponsorship support to be able to work for One of Us.