Une candidature sur mesure pour ce poste — un CV et une lettre de motivation personnalisés qui correspondent à l’offre.
One of Us is seeking a Lighting Artist to light shots in Houdini using Arnold, delivering final renders ready for comp with a strong eye for realism and consistency.
You will optimize scenes, manage render passes, and collaborate with the comp, layout and FX teams to ensure lighting aligns with the creative direction and production timelines. Experience with USD/LOPs is a plus; a proactive, detail-oriented, and communicative mindset is essential.
Our Lighting Artists are responsible for lighting shots in Houdini using Arnold. The role focuses on delivering final renders that integrate seamlessly into comp, with attention to visual quality, render efficiency, and scene cleanliness.
You need to have a current and full work permit for the region that you'll be working in. Please disclose if you need sponsorship support to be able to work for One of Us.