Lead Software Engineer, Playable Ads — Remote Growth

Voodoo

Paris

Hybrid

EUR 90,000 - 130,000

Full time

13 days ago
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Benefits offered by this job

Gymlib sports subscription
Child day care facilities (Les Petits)
Wellness activities in Paris office
Unlimited vacation policy
Full stack desk and equipment

Job summary

Voodoo is seeking a Lead Software Engineer for the Playable Ads team within the Central Growth Team in Paris. You will lead initiatives while remaining hands-on with production, driving innovation in playable ad formats across games.

You will mentor a small team, collaborate with Growth and creative leads, and push for high-quality, data-driven playable creatives in a fast-moving, global company environment.

Qualifications

  • 4+ years of experience in playable ad or game development.
  • Hands-on, maker mindset – comfortable producing work while coordinating others.
  • Experience with playable ads development tools/frameworks such as Unity (Luna) or Cocos Creator.
  • Knowledge of object-oriented programming and web game development.
  • Hands-on experience with AI-assisted development tools (Claude Code, Codex, Cursor) and asset generation (Scenario, Flux, ElevenLabs).
  • Solid understanding of mobile marketing performance metrics and creative testing.
  • Proven ability to mentor and coach peers.
  • Entrepreneurial mindset and ability to adapt to a fast-paced environment.
  • Excellent teamwork and collaboration skills.
  • Fluency in English (French a plus).
  • Competitive salary upon experience.
  • Gymlib sports subscription; Child day care facilities; Wellness activities; Unlimited vacation; Full equipment on request.

Responsibilities

  • Lead and coach a small playable ads development team embedded within franchise squads.
  • Stay hands-on with playable ad production to create and iterate high-quality creatives.
  • Oversee workflows, tooling and best practices for the playable ads team.
  • Drive innovation in playable ad formats and explore new mechanics.
  • Collaborate with Growth Manager and creative strategists to align on priorities.
  • Benchmark competitors and analyze performance to improve quality and impact.
  • Act as a technical/strategic reference for development and marketing topics.
  • Support rollout of playable ads across multiple game franchises and adapt formats to titles.

Skills

Team leadership
Mentoring
Hands-on development
Mobile ad tech
English fluency

Tools

Unity (Luna)
Cocos Creator

Job description

Voodoo is seeking a Lead Software Engineer for the Playable Ads team within the Central Growth Team in Paris. You will lead initiatives while remaining hands-on with production, driving innovation in playable ad formats across games.

You will mentor a small team, collaborate with Growth and creative leads, and push for high-quality, data-driven playable creatives in a fast-moving, global company environment.

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