Lead Software Engineer, Playable Ads – Growth

Voodoo

Paris

On-site

EUR 90,000 - 130,000

Full time

14 days+

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Benefits offered by this job

Lunch voucher (Swile)
Sports subscription (Gymlib)
Healthcare coverage for family
Childcare facilities
Wellness activities in Paris office
Hackathon
Unlimited vacation
Equipment provided
Diverse team environment

Job summary

Voodoo is seeking a Lead Software Engineer for the Playable Ads team within the Central Growth Team in Paris. You will lead a small, autonomous group, while staying hands-on to craft innovative playable ad formats across multiple game franchises.

You will mentor peers, drive performance metrics, and collaborate with Growth and creative strategists to align on priorities in a fast-paced, global team environment. Fluency in English is required; French is a plus.

Qualifications

  • 4+ years in playable ads or game development.
  • Hands-on production experience while coordinating teams.
  • Proficient with Unity (Luna) or Cocos Creator and related tools.
  • Knowledge of OOP and web game development.
  • Experience with AI-assisted development and asset generation tools.
  • Strong grasp of mobile marketing performance metrics and creative testing.
  • Proven ability to mentor peers.
  • Entrepreneurial mindset in a fast-paced environment.
  • Excellent teamwork and collaboration skills.
  • Fluent English; French a plus.

Responsibilities

  • Lead and coach a small playable ads team embedded within franchise squads, ensuring autonomy and performance.
  • Stay hands-on with playable ad production, contributing to high-quality creatives.
  • Oversee operations for the playable team, including workflows and tooling.
  • Drive innovation in playable ad formats and concepts to stay ahead of trends.
  • Collaborate with Growth Manager and strategists to align priorities.
  • Benchmark competitors and analyze performance data to improve quality.
  • Serve as technical/strategic reference for development and marketing topics.
  • Support rollout of playable ads across multiple franchises, adapting formats.
  • Contribute to evolving the playable ads vision, standards and processes.

Skills

Experience in playable ads / game dev
Hands-on producer
Object-oriented programming
Web game development
AI-assisted development
Mobile marketing metrics
Mentor and coach
Entrepreneurial mindset
Teamwork & collaboration
English fluency
French a plus

Tools

Unity (Luna)
Cocos Creator

Job description

Voodoo is seeking a Lead Software Engineer for the Playable Ads team within the Central Growth Team in Paris. You will lead a small, autonomous group, while staying hands-on to craft innovative playable ad formats across multiple game franchises.

You will mentor peers, drive performance metrics, and collaborate with Growth and creative strategists to align on priorities in a fast-paced, global team environment. Fluency in English is required; French is a plus.

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