Lead 3D Character Artist

Jobtailor

Paris

Sur place

EUR 70 000 - 90 000

Plein temps

Il y a 8 jours
Générateur de candidature

Une candidature sur mesure pour ce poste — un CV et une lettre de motivation personnalisés qui correspondent à l’offre.

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Résumé du poste

Jobtailor is seeking a senior Lead Character Artist to define and drive character and creature art pipelines in our game development studio. You will guide a small team, maintain high fidelity across assets, and ensure alignment with creative direction and production constraints.

The role emphasizes leadership, technical proficiency in ZBrush/Blender/Substance Painter, and collaboration with animation to deliver cohesive characters for medieval fantasy settings.

Qualifications

  • At least 8 years of experience in a similar role within the video game development industry
  • Previous team management experience required

Responsabilités

  • Establish character and creature guidelines for internal and external teams
  • Model high- and low-poly characters and creatures based on concept artwork
  • Handle texturing, including UV mapping, baking, and texture creation
  • Follow the artistic direction and technical constraints defined during pre-production
  • Collaborate closely with the Lead 3D Animator to ensure seamless model integration
  • Conduct quality control on externally produced models throughout the production pipeline
  • Manage and develop the Character Art department
  • Lead a team of two artists
  • Report to the Art Director

Connaissances

Character Modeling
Team Management
ZBrush Proficiency
Blender Proficiency
Unreal Engine 5 Knowledge

Outils

ZBrush
Blender
Substance 3D Painter
Photoshop
Character Creator 4
Unreal Engine 5
Marmoset
Marvelous Designer

Description du poste

Establish character and creature guidelines for internal and external teams
Model high- and low-poly characters and creatures based on concept artwork
Handle texturing, including UV mapping, baking, and texture creation
Follow the artistic direction and technical constraints defined during pre-production
Collaborate closely with the Lead 3D Animator to ensure seamless model integration
Conduct quality control on externally produced models throughout the production pipeline
Manage and develop the Character Art department
Lead a team of two artists
Report to the Art Director

Requirements
  • At least 8 years of experience in a similar role within the video game development industry
  • Previous team management experience required
  • Proficiency in ZBrush, Blender, Substance 3D Painter, Photoshop, and Character Creator 4
  • Knowledge of Unreal Engine 5
  • Passion for medieval and fantasy settings
  • Knowledge of Marmoset and, potentially, Marvelous Designer (Nice to have)
  • Professional English proficiency (B2/C1 level, depending on profile) (Nice to have)
  • Attention to detail, strong organizational skills, autonomy, proactivity, effective communication, and the ability to work comfortably as part of a team (Nice to have)
  • Knowledge of tabletop role-playing games, particularly Dungeons & Dragons (Nice to have)
Core Competencies

Demonstrates extensive experience in character and creature modeling, including proficiency in ZBrush, Blender, and Substance 3D Painter. Capable of leading a team while ensuring high-quality production standards and effective collaboration with animation teams.

Highest-signal resume keywords
  • Character Modeling
  • Team Management
  • ZBrush Proficiency
  • Blender Proficiency
  • Unreal Engine 5 Knowledge
ATS Optimization Keywords
Hard Skills
  • Character Modeling
  • High-Poly Modeling
  • Low-Poly Modeling
  • Texturing
  • UV Mapping
  • Baking
  • Texture Creation
  • Quality Control
  • Character Art Development
  • Artistic Direction Compliance
Soft Skills
  • Attention to Detail
  • Strong Organizational Skills
  • Effective Communication
  • Autonomy
  • Proactivity
Industry Keywords
  • Video Game Development
  • Character Art
  • 3D Animation
  • Medieval Settings
  • Fantasy Settings
  • Tabletop Role-Playing Games
  • Dungeons & Dragons
Tools & Technologies
  • ZBrush
  • Blender
  • Substance 3D Painter
  • Photoshop
  • Character Creator 4
  • Unreal Engine 5
  • Marmoset
  • Marvelous Designer
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