3D Modeling

Odixcity Consulting

La Réunion

Sur place

EUR 50 000 - 70 000

Plein temps

14 jours+

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Résumé du poste

Odixcity Consulting is seeking a highly creative remote 3D Modeler to translate 2D concepts into high-quality 3D models, textures, and renders for a globally distributed team. You will bridge artistic vision and technical execution, collaborating with Art Directors, engineers, and designers to craft immersive assets.

Requirements include 3-5 years in 3D modeling, a strong portfolio, and proficiency in Blender, Maya, 3ds Max, Cinema 4D, or ZBrush. Remote work with a robust workstation is expected.

Qualifications

  • 3-5 years of professional experience in 3D modeling, texturing, and rendering.
  • Portfolio of previous work strictly required.
  • Advanced knowledge of Blender, Maya, 3ds Max, Cinema 4D or ZBrush.
  • Ability to work independently and communicate effectively in a remote setting.
  • Proficiency in UV unwrapping and photo-real texture maps.

Responsabilités

  • Design and build high-quality 3D models (organic and hard-surface) from concepts.
  • Create and apply textures, UV maps, materials, and lighting.
  • Optimize models for real-time performance by reducing polygons.
  • Collaborate with design, animation, and engineering teams via Slack/Zoom.
  • Adjust models and renders based on stakeholder feedback.
  • Maintain organized asset versions on cloud storage.
  • Keep up-to-date with industry trends and rendering techniques.

Connaissances

3D modeling
Texturing
Rendering
Portfolio
Remote work
Blender
Maya
3ds Max
Cinema 4D
ZBrush

Outils

Blender
Autodesk Maya
3ds Max
Cinema 4D
ZBrush

Description du poste

Job Title: 3D Modeling Job Type: Full-Time / Contract
Location: Remote
Job Summary: We are seeking a highly creative and detail-oriented Remote 3D Modeler. You will translate 2D concepts and specifications into high-quality 3D models, texturing, and rendering assets for our dynamic, globally distributed team. As a 3D Modeler, you will bridge the gap between artistic vision and technical execution. You will work closely with our Art Directors, engineers, and fellow designers to craft immersive, high-quality 3D assets for our digital projects.

Job Responsibilities
  • Design and build high-quality 3D models (both organic and hard-surface) based on concept art, sketches, and reference materials.
  • Create and apply realistic or stylized textures, UV maps, materials, and lighting to enhance the visual appeal of 3D assets.
  • Balance aesthetic quality with technical constraints by optimizing 3D models and reducing polygon counts for optimal real-time performance.
  • Coordinate with design, animation, and engineering teams via Slack, Zoom, and project management tools to ensure cohesive project execution.
  • Adjust models, textures, and renders based on feedback from stakeholders and project directors.
  • Maintain clean folder structures, organized UVs, and clear asset versioning on cloud-based servers.
  • Keep up-to-date with the latest industry trends, new software developments, and modern rendering techniques.
Job Requirements
  • 3-5 years of professional experience in 3D modeling, texturing, and rendering (a portfolio of previous work is strictly required).
  • Advanced knowledge of industry-standard 3D software (e.g., Blender, Autodesk Maya, 3ds Max, Cinema 4D, or ZBrush).
  • Proven ability to work independently, manage your own schedule, and communicate effectively in a remote setting.
  • Must have an exceptional eye for form, scale, color, proportion, and spatial relationships.
  • Familiarity with creating clean UV unwrapping and applying photo‑real texture maps.
  • A robust, remote‑friendly workstation capable of handling complex rendering and 3D modeling tasks.
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