Studio Tools Lead: Visionary Editor & Pipelines Architect

Supercell

Helsinki

On-site

EUR 120,000 - 180,000

Full time

14 days+

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Job summary

Supercell in Helsinki seeks an exceptional leader to build and lead Studio Tools, uniting Titan’s Editor and Art Pipelines under one charter. You’ll own the editor, tooling suite, and art pipelines while shaping a new team and delivering a world-class tooling experience loved by both live and new game teams.

The role demands entrepreneurial leadership, deep tooling expertise, and a track record of turning high-level vision into practical, scalable solutions that empower artists, designers and

Qualifications

  • Track record of building and leading high-performing teams in tools, editor, or developer platform domains.
  • Deep understanding of game development workflows and tooling that artists, designers, and engineers want to use.
  • Visionary thinking with the ability to execute and deliver.
  • Proven people leadership across disciplines.
  • Entrepreneurial mindset with ownership to build from scratch.
  • Technical depth to earn engineer credibility and judge trade-offs.
  • Experience building game tooling.
  • AI capability: applying AI to tooling.

Responsibilities

  • Own the vision and strategy for Studio Tools team: define editor and tooling suite direction.
  • Define the golden path for editor experience for live games and new games.
  • Set direction for a full-featured, professional-grade editor.
  • Own Studio Tools scope end-to-end: content creation, editor, art pipelines, DCC tooling.
  • Shape the new team: structure, culture, and integration of editor and art pipelines.
  • Balance live-game support with new-game solutions from day one.
  • Lead a multi-disciplinary team of engineers, UX designers, and tech artists; set high standards.
  • Contribute to Titan’s leadership beyond your domain.
  • Be the domain owner for editor, tooling, and art pipeline specifics; understand needs.
  • Own Studio Tools roadmap and delivery; partner with Product Lead; communicate progress.

Skills

Team leadership
Tooling experience
Editor tooling
AI capability
Game tooling

Tools

DCC tooling
Editor tooling
Game engine tooling

Job description

Supercell in Helsinki seeks an exceptional leader to build and lead Studio Tools, uniting Titan’s Editor and Art Pipelines under one charter. You’ll own the editor, tooling suite, and art pipelines while shaping a new team and delivering a world-class tooling experience loved by both live and new game teams.

The role demands entrepreneurial leadership, deep tooling expertise, and a track record of turning high-level vision into practical, scalable solutions that empower artists, designers and

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