Studio Tools Lead: Editor & Pipelines

Brawl Stars

Helsinki

On-site

EUR 120,000 - 160,000

Full time

7 days ago
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Benefits offered by this job

Relocation support
Career development opportunities

Job summary

Supercell is seeking a Studio Tools Lead to define the editor and tooling strategy for Titan, unifying editor, art pipelines, and tooling. You will lead a multi-disciplinary team and partner with product leadership to execute a vision that enables both live and new games to excel with world-class tooling.

You’ll shape the team, culture, and technology direction from the ground up, balancing live needs with ambitious new game support, while driving Titan’s overall editor strategy.

Qualifications

  • Track record of building and leading high-performing teams in tools, editor, or developer platform domains.
  • Deep understanding of game development workflows and tooling used by artists, designers, and engineers.
  • Visionary thinking combined with the ability to execute and deliver against it.
  • Proven people leadership across relevant disciplines.
  • Entrepreneurial mindset with comfort building from scratch and owning challenges.
  • Sufficient technical depth to make strong engineering judgments.
  • Experience building game tooling and applying AI to tooling and editor experiences.

Responsibilities

  • Own the vision and strategy for Studio Tools, defining the editor and tooling suite’s future.
  • Set the golden path for an exceptional editor experience for both new and live games.
  • Define and deliver a full-featured, professional-grade editor backbone for Titan.
  • Own Studio Tools scope end-to-end: editor, art pipelines, DCC tooling, and interactions with Titan.
  • Shape the team structure, culture, and cross-discipline collaboration.
  • Balance live game support with capabilities for new games from day one.
  • Lead engineers, UX designers, and tech artists; set high standards and grow talent.
  • Contribute to Titan leadership and drive domain-wide delivery.
  • Be the domain owner for editor, tooling, and art pipelines; translate needs into delivery.
  • Own the Studio Tools roadmap and communicate progress to game teams and Titan leadership.

Skills

Leadership experience
Game tooling knowledge
Visionary leadership
Execution and delivery
People leadership
Entrepreneurial mindset
Technical depth
AI tooling capability

Job description

Supercell is seeking a Studio Tools Lead to define the editor and tooling strategy for Titan, unifying editor, art pipelines, and tooling. You will lead a multi-disciplinary team and partner with product leadership to execute a vision that enables both live and new games to excel with world-class tooling.

You’ll shape the team, culture, and technology direction from the ground up, balancing live needs with ambitious new game support, while driving Titan’s overall editor strategy.

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