Senior Lighting Artist

Housemarque

Helsinki

On-site

EUR 60,000 - 90,000

Full time

14 days+
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Job summary

Housemarque in Helsinki, Finland, seeks a Senior Lighting Artist ready to step into a Lighting Lead role. You will create high-quality lighting for environments and gameplay, collaborating with leadership to guide vision, workflows and team mentorship.

This is a permanent, full-time position based in Helsinki, with growth into leadership as the project evolves. You will influence lighting direction, support best practices, and help maintain consistency across scenes while mentoring junior

Qualifications

  • Shipped at least one PC/Console title as a Lighting Artist.
  • 5+ years of experience in AAA game development.
  • Strong understanding of real-time lighting and PBR workflows.
  • Demonstrated interest in mentorship or leadership.

Responsibilities

  • Create high-quality lighting for environments and gameplay scenarios.
  • Collaborate with the Art Director and Technical Art Director to achieve the visual vision.
  • Support lighting workflows and best practices.
  • Take ownership of lighting for key areas or features.
  • Participate in lighting reviews and provide feedback to peers.
  • Mentor junior team members where needed.
  • Collaborate with other departments to ensure lighting supports gameplay and performance.
  • Troubleshoot lighting and rendering issues.
  • Maintain consistency in lighting quality across the project.
  • Gradually take on more responsibility in planning and decision-making.

Skills

AAA game dev
Real-time lighting
PBR workflows
Mentorship/leadership
Problem solving
Communication

Tools

Perforce
Jira

Job description

OUR STUDIO

At Housemarque , we believe gameplay always comes first. With technical excellence and compelling narrative, spiced with our trademark neon flair and top-notch audiovisual feedback, we want our players to always feel actively engaged with the worlds we have created for them.

Our award-winning game Returnal, released on PS5 in 2021, and Saros, released in 2026, embrace all these qualities. THIS is our DNA!

We value Nordic work-life balance by growing sustainably and ensuring our employees have the time and means to develop personally and professionally during work time.

We were established in 1995 with strong roots in the Finnish demoscene . In June 2021 we joined the PlayStation Studios , after years of partnership.

Housemarque is looking for a talented Lead Lighting Artist to join our team!
THE JOB

As a Senior Lighting Artist, you will contribute high-quality real-time lighting while growing into a Lighting Lead role within the team. You will work closely with the Art Director and Technical Art Director, supporting lighting direction and taking increasing ownership over quality, workflows, and team support.

This is an opportunity for an experienced lighting artist who is ready to step into leadership responsibilities, with support and mentorship to grow into a full Lead role.

If you’re passionate about lighting and motivated to take the next step in your career, we’d love to hear from you!

What will your day-to-day look like?
  • Create high-quality lighting for environments and gameplay scenarios.
  • Collaborate with the Art Director and Technical Art Director to achieve the visual vision.
  • Support the development and maintenance of lighting workflows and best practices.
  • Take ownership of lighting for key areas or features.
  • Participate in lighting reviews and provide feedback to peers.
  • Support and mentor more junior team members where needed.
  • Collaborate with other departments to ensure lighting supports gameplay and performance.
  • Assist in troubleshooting lighting and rendering issues.
  • Contribute to maintaining consistency in lighting quality across the project.
  • Gradually take on more responsibility in planning and decision-making.
What will help you to be successful in this role?
  • Shipped at least one PC/Console title as a Lighting Artist.
  • 5+ years of experience in AAA game development.
  • Strong understanding of real-time lighting and PBR workflows.
  • Demonstrated interest in mentorship or leadership.
  • Good problem-solving skills in both artistic and technical contexts.
  • Ability to work within established pipelines and workflows.
  • Strong artistic eye for lighting, color, and composition.
  • Good communication and collaboration skills.
  • Familiarity with version control systems like Perforce.
  • Experience with project management tools like Jira.
  • Fluent written and verbal English skills.
  • A genuine passion for video games.
Bonus skills
  • Experience with Unreal Engine or a proprietary AAA engine.
  • Exposure to shader or scripting workflows.
  • Background in photography or cinematography.
This is a permanent, full-time position based in Helsinki, Finland.

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

Equal Opportunity Statement

Housemarque is proud to be an Equal Opportunity Employer with a commitment to a culture of inclusion and mutual respect for all employees from every walk of life, reflecting the community we make games for. We welcome and encourage applications from all suitable candidates regardless of age, disability, gender, sexual orientation, pregnancy and maternity, race and ethnicity, religion or belief, and marriage and civil partnerships. We strive to create an inclusive environment, empower employees and embrace diversity.

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