Open application for Game Programmers

ICEFLAKE STUDIOS OY

Tampere

On-site

EUR 45,000 - 65,000

Full time

14 days+

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Job summary

ICEFLAKE STUDIOS OY is seeking a Game Programmer in Tampere to design and implement robust gameplay systems using C# and Unity. You will work autonomously while collaborating with designers, artists and QA to translate concepts into playable mechanics.

The ideal candidate thrives on independent problem solving, accurate task estimation, and communicating technical constraints to non-technical colleagues. Join us in building ambitious titles with a focus on quality and scale.

Qualifications

  • Strong proficiency in C# and Unity for gameplay systems.
  • Experience with DOTS, ECS, Jobs, Burst preferred.
  • Ability to estimate tasks and explain constraints to non-tech colleagues.

Responsibilities

  • Design and build gameplay systems from scratch in Unity.
  • Optimize features for large-scale simulation performance.
  • Collaborate with designers, artists, and QA to implement playable mechanics.
  • Make technical decisions and participate in architecture discussions.

Skills

C#
Unity
DOTS
ECS
Jobs
Burst
Jenkins
CI/CD
Independence

Tools

CI/CD pipelines

Job description

We welcome spontaneous applications from talented Game Programmers and are always keen to stay in touch with people in our industry. If your profile matches our current or future programming needs, we may reach out to you.

Iceflake Studios is developing Cities: Skylines II, an ambitious simulation game with unprecedented scale and detail. We are always on the lookout for talented Game Programmers who thrive on autonomy and collaboration.

You will join a supportive team where your voice is genuinely heard—you won’t just be executing tasks, but actively making technical decisions and working closely with designers, artists, and QA to shape the game.

What you will be doing:
  • Design and build robust gameplay systems from scratch using C# and Unity.
  • Optimize features to ensure the simulation runs smoothly at a massive scale.
  • Collaborate with designers and artists to turn abstract concepts into playable mechanics.
  • Be part of developing the next big Paradox management titles.
The skills you need to have:
  • Strong proficiency in C# and the Unity ecosystem.
  • Up-to-date understanding of technologies used in games.
  • A sense of independence where you can take a feature from concept to completion.
  • Ability to estimate tasks accurately and communicate technical constraints to non-technical colleagues.
How to stand out from the crowd:
  • Deep passion for management, strategy, or simulation games.
  • Prior professional experience shipping games on PC or Console.
  • Experience with Unity’s Data-Oriented Technology Stack (DOTS), including ECS, Jobs, and Burst.
  • Experience with other programming languages or modding.
  • Experience with CI/CD setup and build pipelines (e.g., Jenkins).

Our office is located within a walking distance from downtown Tampere. Due to the highly collaborative nature of the work, we expect you to be able to work at the office.

If you don’t match all the requirements, please demonstrate how your passion, attitude and interest in Iceflake and Paradox might compensate for this.

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