Senior Unreal Engine Systems Engineer – Madrid

EA SPORTS

Madrid

On-site

EUR 90,000 - 130,000

Full time

14 days+

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Job summary

Electronic Arts in Madrid seeks a Senior Systems Software Engineer for EA SPORTS to architect and scale core engine systems in Unreal Engine for the American Football franchise. You will join a collaborative team that aims to improve performance, memory footprint, and stability while enabling live-service updates and data synchronization across teams.

You will report to the Technical Director and contribute to scalable systems that empower development teams and delight players worldwide.

Qualifications

  • 10+ years of C++ experience for large-scale systems.
  • 5+ years of Unreal Engine architecture, performance, memory, and multi-threading.
  • Experience with parallel programming and multi-processor hardware.
  • Advanced debugging skills for client/server multiplayer games, including profiling Unreal Engine.

Responsibilities

  • Develop complex engine systems in Unreal Engine, aligning with technical roadmaps and team goals.
  • Define and manage per-system frame budgets, establish performance metrics, and guide teams to meet benchmarks.
  • Implement and scale foundational engine systems for a performance-critical, networked game architecture.
  • Create data-driven systems to support live service updates, including asset streaming and patching strategies.

Skills

C++
Unreal Engine
Parallel programming
Memory management
Multi-threading
Profiling

Job description

Electronic Arts in Madrid seeks a Senior Systems Software Engineer for EA SPORTS to architect and scale core engine systems in Unreal Engine for the American Football franchise. You will join a collaborative team that aims to improve performance, memory footprint, and stability while enabling live-service updates and data synchronization across teams.

You will report to the Technical Director and contribute to scalable systems that empower development teams and delight players worldwide.

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