Senior Unreal Engine Systems Architect (Remote)

Mob Entertainment, Inc.

España

Remote

EUR 90,000 - 158,000

Full time

14 days+

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Benefits offered by this job

Profit sharing
Medical insurance
Dental insurance
Vision insurance
401(k) matching
FSA/HSA
Paid time off
Sick time
Holidays
Parental leave

Job summary

Mob Entertainment, Inc. is seeking a Senior Systems Engineer to own core gameplay and engine-adjacent systems end-to-end for upcoming Unreal Engine projects. You will design, build, and maintain scalable systems, plugins, and multiplayer features while mentoring a growing team.

The role demands strong experience with Unreal Engine, C++, and Blueprints, and a proactive approach to reducing technical risk. Remote-friendly across the United States with competitive compensation and comprehensive

Qualifications

  • 8+ years in game development or 2+ shipped AAA titles, focused on systems or gameplay.
  • Strong knowledge of data-driven architecture and modular design.
  • Proven Unreal Engine gameplay programming experience.
  • Experience designing Unreal Engine plugins.
  • Solid multiplayer/networked gameplay experience (replication, RPCs, optimization).
  • Proficient in C++ and Blueprints; mentoring others.

Responsibilities

  • Design, build, and maintain core gameplay systems and frameworks used across the project.
  • Develop and maintain Unreal Engine plugins for project tooling and gameplay needs.
  • Architect and implement multiplayer/networked gameplay systems with robust replication and debugging.
  • Own technical decisions, balancing production needs with performance and maintainability.
  • Collaborate with designers to translate gameplay into tunable systems.
  • Identify risks and drive debt reduction early; mentor junior engineers.
  • Lead code reviews, participate in sprint planning, and document architectures.

Skills

Systems design
Unreal Engine
C++
Blueprints
Multiplayer networking
Mentoring
Code reviews
Unreal plugins
Jira
Confluence
Perforce

Tools

Unreal Engine plugins
Jira
Confluence
Perforce

Job description

Mob Entertainment, Inc. is seeking a Senior Systems Engineer to own core gameplay and engine-adjacent systems end-to-end for upcoming Unreal Engine projects. You will design, build, and maintain scalable systems, plugins, and multiplayer features while mentoring a growing team.

The role demands strong experience with Unreal Engine, C++, and Blueprints, and a proactive approach to reducing technical risk. Remote-friendly across the United States with competitive compensation and comprehensive

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