Senior Rigging Artist — Facial & Body Deformation

Skydance Media

Madrid

Hybrid

EUR 45,000 - 65,000

Full time

14 days+

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Benefits offered by this job

Hybrid work model

Job summary

Skydance Media in Madrid is seeking a Senior Rigger to join the animation pipeline, collaborating with Rigging Supervisor, Art, Layout, and Crowds to build deformation rigs for production.

You will develop facial and body rigs, create procedural components, and ensure rigs move with a broad range of motion. Excellent Maya and Python scripting skills, plus knowledge of C/C++ are highly valued. Spanish language is desirable, English is essential in the studio.

Qualifications

  • 5+ years in VFX or animation industries.
  • 3+ years in the animation industry.
  • Strong artistic and technical rigging skills.
  • Proficiency within a character pipeline.
  • Proficiency in using Maya in a production environment.
  • Experience with sculpting tools in Body, Face and Shot-Finishing.
  • Solid understanding of the principles of animation.
  • Extensive anatomical knowledge of facial muscles and their kinematics functions.
  • Advanced Python scripting follows coding standards including Qt Interfaces and UX.
  • Desirable C/C++ developing knowledge.
  • Knowledge of artistic modeling and anatomy tools is a plus.
  • High English level.
  • Spanish desirable.

Responsibilities

  • Has strong experience in facial deformation but also experience in body rigging.
  • Has strong experiencesculptingexpressions.
  • Develops and maintains procedural rig components with a specific focus on deformation, using custom tools.
  • Follows a brief to produce complex production-ready rig deformations.
  • Works with Animators to aid with deformation rigs to provide a broad range of motion.
  • Supports rigs as they move through the pipeline and provides additional deformation fixes as needed.
  • Is responsible for building body, facial and mechanical rig systems to be used by other departments, such as Crowds, Animation and Layout.
  • Troubleshoots and fixes rig issues.
  • Collects artistic feedback and fine-tunes rig behavior.
  • Works within the pipeline and rigging standards.
  • Keeps up with current artistic methodologies and technology trends and tools that best suit the production and the company in the development of a stronger creative and technical environment.
  • Delivers on time following Production quality standards.
  • Prototype, develops and implements new techniques and processes to solve unique and technical character production challenges.
  • Works together with the team, providing them with support, guidance and instruction in areas that contribute towards their artistic and professional growth.
  • Follows the Supervisor’s and Lead's guidance.

Skills

Rigging
Facial rigging
Body rigging
Procedural rigs
Maya
Python scripting
C/C++
English
Spanish

Tools

Sculpting tools
Qt interfaces

Job description

Skydance Media in Madrid is seeking a Senior Rigger to join the animation pipeline, collaborating with Rigging Supervisor, Art, Layout, and Crowds to build deformation rigs for production.

You will develop facial and body rigs, create procedural components, and ensure rigs move with a broad range of motion. Excellent Maya and Python scripting skills, plus knowledge of C/C++ are highly valued. Spanish language is desirable, English is essential in the studio.

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