Senior Rigging Artist

MFI Technologies Incorporated

Madrid

On-site

EUR 42,000 - 64,000

Full time

14 days+

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Job summary

MFI Technologies Incorporated is seeking a Senior Rigger who will work closely with the Rigging Supervisor and multiple departments to develop, implement, maintain and support deformation rigs for Crowds, Layout and Animation. The role requires strong artistic and technical rigging skills, deep Maya production experience, and proficiency in Python scripting (Qt Interfaces and UX).

English fluency is essential, while Spanish is a plus, and collaboration across R&D, Art, Modelling and Animation is

Qualifications

  • 5 years in VFX or animation industries.
  • 3 years in the animation industry.
  • Strong artistic and technical rigging skills.
  • Proficiency within a character pipeline.
  • Proficiency in using Maya in a production environment.
  • Experience with sculpting tools in Body, Face and Shot-Finaling.
  • Solid understanding of the principles of animation.
  • Extensive anatomical knowledge of facial muscles and their kinematics functions.
  • Advanced Python scripting follows coding standards including Qt Interfaces and UX.
  • Desirable C/C++ developing knowledge.
  • Knowledge of artistic modeling and anatomy tools is a plus.
  • High English level.
  • Spanish desirable.

Skills

Strong artistic and technical rigging
Character pipeline proficiency
Maya production environment
Sculpting tools (Body/Face/Shot-Final)
Animation principles
Anatomical knowledge (facial muscles)
Python scripting (Qt Interfaces & UX)
C/C++ development (desirable)
Artistic modeling & anatomy tools (adv
High English level
Spanish desirable

Tools

Maya
Qt Interfaces
Sculpting tools (Body/Face/Shot-Finaling)

Job description

As a Senior Rigger you will work closely with the Rigging Supervisor and a variety of departments including; R&D, Art, Modelling, Layout and Animation, to develop, implement, maintain and support character and prop deformation rigs for use in Crowds, Layout and Animation.

Role Type

Full-time

Requirements
  • 5 years in VFX or animation industries.
  • 3 years in the animation industry.
  • Strong artistic and technical rigging skills.
  • Proficiency within a character pipeline.
  • Proficiency in using Maya in a production environment.
  • Experience with sculpting tools in Body, Face and Shot-Finaling.
  • Solid understanding of the principles of animation.
  • Extensive anatomical knowledge of facial muscles and their kinematics functions.
  • Advanced Python scripting follows coding standards including Qt Interfaces and UX.
  • Desirable C/C++ developing knowledge.
  • Knowledge of artistic modeling and anatomy tools is a plus.
  • High English level.
  • Spanish desirable.
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