Real-Time Rendering Engineer (C++) for Immersive Graphics

EA SPORTS

Madrid

Presencial

EUR 65.000 - 95.000

Jornada completa

14 días+

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Descripción de la vacante

Electronic Arts, the creator of EA SPORTS Madden NFL, is seeking a senior graphics/rendering engineer to help build modern rendering technologies for multiple platforms. You will work with Designers, Artists, and Engineers, report to the Technical Director, and contribute to the architecture and implementation of graphics features across the Madden NFL title.

The role requires 5+ years in C++ real‑time rendering for games, shader expertise, and experience with graphics APIs.

Formación

  • 5+ years of experience with C++ and real‑time rendering development for games or interactive applications.
  • Bachelor's degree in Computer Science or related field, or equivalent training and professional experience.
  • Experience with shaders (HLSL/GLSL) and graphics APIs for PC or Console platforms.
  • Familiarity with profiling tools (Renderdoc, PIX, Razor) and optimizing features.
  • Proficiency in Calculus or Linear Algebra.
  • Experience shipping at least one title on PlayStation, Xbox, or Nintendo consoles, or working on large‑scale projects is helpful.
  • Expertise in several of these fields is an advantage: vertex and pixel shaders including HLSL and FX; terrain or environment rendering; advanced lighting techniques, particle systems, special effects, art pipelines, tool development and game engine architecture.
  • Familiarity with graphics hardware, or working knowledge of the latest version of DirectX is a significant benefit.

Responsabilidades

  • Research and implement rendering techniques.
  • Create reusable and flexible rendering technologies.
  • Help establish technical design specifications.
  • Design and implement code, pipelines and other rendering‑related sub‑components and packages.
  • Optimize rendering modules of a game engine.

Conocimientos

Real-time rendering
C++
Problem solving

Educación

Bachelor's degree in Computer Science

Herramientas

Shaders (HLSL/GLSL)
Profiling tools (Renderdoc, PIX, Razor)
DirectX knowledge
FX/Shader development

Descripción del empleo

Electronic Arts, the creator of EA SPORTS Madden NFL, is seeking a senior graphics/rendering engineer to help build modern rendering technologies for multiple platforms. You will work with Designers, Artists, and Engineers, report to the Technical Director, and contribute to the architecture and implementation of graphics features across the Madden NFL title.

The role requires 5+ years in C++ real‑time rendering for games, shader expertise, and experience with graphics APIs.

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