Remote Game Engine Tools & Rendering Engineer

YO IT Consulting

Barcelona

Presencial

EUR 55.000 - 85.000

Jornada completa

14 días+

Recibe más respuestas de empleadores

Envía un currículum específico para el puesto de trabajo en cuestión de minutos.

Descripción de la vacante

YO IT Consulting is seeking a Game Tools & Modding Engineer for a remote contract role focused on high-performance real-time graphics and engine-level work. You will contribute to rendering pipelines, toolchains, and cross-platform systems with C++ and graphics APIs.

Join a distributed team to design, implement, and optimize engine features, shaders, and tooling, collaborating with designers and engineers to deliver polished, scalable experiences across platforms.

Formación

  • 3-6 years of experience in game development or real-time graphics programming.
  • Strong proficiency in C++.
  • Hands-on experience with graphics APIs (DirectX, Vulkan, OpenGL, Metal).
  • Solid understanding of rendering pipelines.
  • Shader programming knowledge (HLSL/GLSL).
  • Experience with Unreal Engine or similar engines.
  • Familiarity with performance optimization and multithreading.
  • Ability to work independently in a remote, distributed team.

Responsabilidades

  • Design and develop game systems and engine-level features using C++ and game engines.
  • Develop tools and modding related to games.
  • Work on rendering pipelines, shaders, and real-time graphics systems.
  • Optimize performance across CPU/GPU, memory, and rendering workloads.
  • Build and extend tools, pipelines, and engine systems to support development.
  • Collaborate with designers, artists, and engineers to deliver high-quality experiences.
  • Debug complex issues related to rendering, performance, and cross-platform compatibility.
  • Write clean, maintainable, and well-documented code.
  • Participate in code reviews and contribute to technical decision-making.

Conocimientos

C++
Real-time graphics
Rendering pipelines
Shader programming

Herramientas

DirectX
DX11
DX12
Vulkan
OpenGL
Metal
Unreal Engine

Descripción del empleo

YO IT Consulting is seeking a Game Tools & Modding Engineer for a remote contract role focused on high-performance real-time graphics and engine-level work. You will contribute to rendering pipelines, toolchains, and cross-platform systems with C++ and graphics APIs.

Join a distributed team to design, implement, and optimize engine features, shaders, and tooling, collaborating with designers and engineers to deliver polished, scalable experiences across platforms.

Consigue la evaluación confidencial y gratuita de tu currículum.
o arrastra y suelta tu archivo aquí
Similar jobs

Puestos de trabajo similares que vale la pena comparar

Senior Rendering Engineer — Real-Time Graphics (Remote)
Senior Rendering Engineer — Real-Time Graphics (Remote)

Rabbit Games • España

Presencial
EUR 50.000 - 75.000
Senior Mobile Graphics Engineer - Real-Time Rendering
Senior Mobile Graphics Engineer - Real-Time Rendering

Scopely • España

Híbrido
EUR 90.000 - 120.000
Senior Game Developer - Remote, Performance-Driven Engine
Senior Game Developer - Remote, Performance-Driven Engine

Playson • España

Presencial
EUR 60.000 - 85.000
Competitive Salary
Quarterly Bonuses
Unlimited PTO
+6
UI Engineer – AAA Games, Remote
UI Engineer – AAA Games, Remote

Escape Velocity Entertainment • España

Presencial
EUR 48.000 - 66.000
PTO
Studio holidays
Medical & Dental
+5
Senior Graphics & JVM Engineer (OpenGL/Vulkan) — Remote
Senior Graphics & JVM Engineer (OpenGL/Vulkan) — Remote

JetBrains • Madrid

Híbrido
EUR 55.000 - 75.000
Competitive base salary
Flexible work location
Remote work for up to 30 days abroad
+9
Senior Engineer, Graphics - Unannounced Project
Senior Engineer, Graphics - Unannounced Project

Scopely • España

Híbrido
EUR 90.000 - 120.000
Remote Cocos2d-x Junior Game Developer for AI Training
Remote Cocos2d-x Junior Game Developer for AI Training

YO IT Consulting • Barcelona

Presencial
EUR 26.000 - 38.000
Real-Time Rendering Engineer (C++) for Immersive Graphics
Real-Time Rendering Engineer (C++) for Immersive Graphics

EA SPORTS • Madrid

Presencial
EUR 65.000 - 95.000
Senior Real-time VFX Artist - Remote & Flexible Hours
Senior Real-time VFX Artist - Remote & Flexible Hours

Magic Media • Barcelona

Presencial
EUR 55.000 - 75.000
Fully remote project
Global team with offices worldwide
Flexible working hours
+1
VFX Artist - Real-Time Indie Games (Hybrid/Remote)
VFX Artist - Real-Time Indie Games (Hybrid/Remote)

Festybay • Valencia

Híbrido
EUR 30.000 - 52.000
Flexible Working Hours
Health Insurance
Language Classes
+3