Remote Senior Gameplay AI Architect

Skydance Media

España

A distancia

EUR 131.359 - 157.631

Jornada completa

14 días+

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Descripción de la vacante

Skydance Games, a division within Skydance Media, is hiring a Senior Gameplay AI Engineer to build key NPC gameplay features and frameworks. Remote candidates are eligible with legal residence in several US states.

You will lead design and implementation of AI systems, own large-scale features, collaborate with Design, Animation, Audio, and Production, and drive technical direction for AI frameworks. The ideal candidate has 7+ years of production AI/Gameplay experience, strong C++ and Unreal

Formación

  • 7+ years of professional gameplay/AI engineering experience.
  • Experience owning large gameplay or AI systems in a production environment.
  • Experience architecting and implementing AI simulation systems and features from scratch using C++, Blueprints, and other tools.
  • In‑depth knowledge of industry‑standard gameplay AI simulation systems, techniques and frameworks (e.g., Behavior Trees, FSMs, Utility AI).
  • Demonstrated collaboration with designers, artists, and audio developers to iterate on and refine key AI behaviors and system tunings.
  • Ability to take ownership of major systems, maintain development schedules, and drive major implementation tasks.
  • Extensive experience with Unreal Engine and its gameplay AI authoring tools, customizing and extending the base engine feature sets.
  • Experience with animation techniques driving AI characters (e.g., Animation Blueprints, Montages, Control Rig, MotionMatching).
  • Self‑motivated and self‑directing, willing to pitch in areas beyond direct responsibilities.
  • A passionate eye toward delivering quality and highly‑tuned game feel.
  • Experience mentoring and supporting other engineers through code reviews, technical guidance, and best practices.
  • Excellent communication skills, both written and verbal.
  • Strong problem‑solving skills.

Responsabilidades

  • Lead the design, architecture, and implementation of core gameplay AI systems
  • Drive technical direction for NPC gameplay systems and AI frameworks
  • Own large-scale AI features from concept through ship
  • Identify and resolve performance, scalability, and technical design challenges across gameplay systems
  • Partner closely with Design, Animation, Audio, and Production to define and drive AI feature goals
  • Provide technical leadership and guidance across cross‑functional gameplay initiatives
  • Help establish engineering standards and improve team-wide AI development workflows

Conocimientos

Gameplay AI systems
Unreal Engine
C++
Blueprints
Leadership / Mentoring
System design
Cross-functional collaboration
Communication

Herramientas

Unreal Engine tooling
Animation Blueprints
Montages
Control Rig

Descripción del empleo

Skydance Games, a division within Skydance Media, is hiring a Senior Gameplay AI Engineer to build key NPC gameplay features and frameworks. Remote candidates are eligible with legal residence in several US states.

You will lead design and implementation of AI systems, own large-scale features, collaborate with Design, Animation, Audio, and Production, and drive technical direction for AI frameworks. The ideal candidate has 7+ years of production AI/Gameplay experience, strong C++ and Unreal

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