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YO IT Consulting is seeking a Game Developer for a remote, contract role focused on game tools, modding, and engine-level features. You will work on high-performance real-time graphics, shaders, and rendering pipelines with a strong emphasis on optimization.
You will contribute to cross-platform rendering work, collaborate with designers and artists, and help extend engine tooling while maintaining clean, well-documented code in a distributed team.
Job Title: Game Developer
Job Type: Contract
Location: Remote
Job Summary: Our customer’s team is seeking a Game Tools & Modding Engineer with strong rendering and engine-level experience to build high-performance, real-time applications. This role goes beyond gameplay—you’ll work on graphics systems, rendering pipelines, and low-level optimizations using technologies such as DirectX (DX11 and DX12), Vulkan, OpenGL, or similar APIs.