Engine Programmer

Larian

Barcelona

Presencial

EUR 55.000 - 75.000

Jornada completa

Hace 7 días
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Descripción de la vacante

Larian Studios in Barcelona, Spain is seeking an Engine Programmer to help maintain Baldur’s Gate 3 and other projects across PC/Mac/iOS/console. You will write performant, robust code and help keep multi‑platform builds up to date.

The role requires 3+ years of game development experience, strong C++ skills, and familiarity with DX11/12, Vulkan, Metal, SIMD and low‑level profiling. You’ll collaborate across teams, review code, test features and contribute to documentation.

Formación

  • 3+ years of game development experience.
  • Bachelor or Master in computer science or software engineering.
  • Strong knowledge of C++ and modern graphics APIs.

Responsabilidades

  • Maintaining PC/Mac/iOS/Console builds.
  • Write performant, robust and maintainable code.
  • Debug, profile and optimize code to hit quality and performance targets.
  • Contribute in code reviews, testing and documentation.
  • Show passion for making high quality games.

Conocimientos

3+ years game development
Strong C++
Multithreading
Code reviews
Collaboration

Educación

Bachelor / Master in CS or SE

Herramientas

DX11
DX12
Vulkan
Metal
Xcode
CMake
Spir-V
CI & Devops

Descripción del empleo

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the team that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for an Engine Programmer to join the team and help us in maintaining the previous projects (Baldur’s Gate 3, Divinity: Original Sin 2…) and keep them up to date.

  • Maintaining our PC/Mac/iOS/Console builds
  • Write performant, robust and maintainable code
  • Debug, profile and optimize code to hit quality and performance targets
  • Contribute in code reviews, testing and documentation
  • Show strong passion for making the highest quality state of the art games
  • 3+ years game development experience
  • For Mac/iOS - experience in Metal, XCode, C++and ObjectiveCd
  • For PC - experience with DX11 and C++
  • For Console - experience with DX12/AGC/NVN,console SDKs and C++
  • Experience with a wide range of CPU and GPU profiling tools
  • Strong knowledge of multithreading
  • Open-minded, willing to collaborate, experiment and iterate over a specific feature
  • Passion for making and playing great games
  • Knowledge of modern hardware
  • Bachelor / Master degree in computer science or software engineering
  • Experience with SIMD programing
  • Experience with low-level x86/ARM/DXBC/Spir-V assembly
  • Experience with networking / multiplayer
  • Experience with CMake
  • Experience with Vulkan
  • Experience with CI & Devops
  • Track record of major contributions to shipped games
  • An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
  • An open, collaborative environment where ideas are welcome and encouraged
  • A managerial team consisting of highly experienced game developers at the top of their fields
  • Sharing hobbies and passions with like-minded colleagues
  • Inclusive environment with many activities organized by the studios or the employees
  • Commitment to making the best game possible for the fans, including listening to community feedback
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