Engine Programmer – Multiplatform AAA RPGs

Larian Studios

Barcelona

Sur place

EUR 55 000 - 75 000

Plein temps

14 jours+

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Résumé du poste

Larian Studios in Barcelona is seeking an Engine Programmer to maintain and evolve our Baldur’s Gate 3 lineage across PC, Mac, iOS, and consoles. You will write performant, robust code and help keep our titles up to date as new projects develop.

You’ll work with a technically skilled team, collaborating across disciplines, profiling with modern tools, and iterating on features. The role demands 3+ years of game development, strong C++ knowledge, and experience with graphics APIs such as DX11/12,

Qualifications

  • 3+ years of game development experience.
  • Proficient in C++ and modern graphics APIs.
  • Experience with multi-platform builds.
  • Strong debugging and profiling skills.
  • Willingness to collaborate and iterate.

Responsabilités

  • Maintain PC/Mac/iOS/Console builds.
  • Write performant, robust and maintainable code.
  • Debug, profile and optimize code to hit quality and performance targets.
  • Contribute in code reviews, testing and documentation.
  • Show strong passion for making the highest quality state of the art games.

Connaissances

C++
Multithreading
Code optimization
Debugging
Collaboration

Formation

Bachelor / Master degree in computer science or software engineering

Outils

DX11
DX12
DXBC
Vulkan
Metal
Xcode
CMake
Spir-V
CI & DevOps

Description du poste

Larian Studios in Barcelona is seeking an Engine Programmer to maintain and evolve our Baldur’s Gate 3 lineage across PC, Mac, iOS, and consoles. You will write performant, robust code and help keep our titles up to date as new projects develop.

You’ll work with a technically skilled team, collaborating across disciplines, profiling with modern tools, and iterating on features. The role demands 3+ years of game development, strong C++ knowledge, and experience with graphics APIs such as DX11/12,

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