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Larian Studios in Barcelona is seeking an Engine Programmer to maintain and evolve our Baldur’s Gate 3 lineage across PC, Mac, iOS, and consoles. You will write performant, robust code and help keep our titles up to date as new projects develop.
You’ll work with a technically skilled team, collaborating across disciplines, profiling with modern tools, and iterating on features. The role demands 3+ years of game development, strong C++ knowledge, and experience with graphics APIs such as DX11/12,
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the team that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for an Engine Programmer to join the team and help us in maintaining the previous projects (Baldur’s Gate 3, Divinity: Original Sin 2...) and keep them up to date.