Junior Graphics Programmer

Larian Studios

Barcelona

Presencial

EUR 36.000 - 52.000

Jornada completa

14 días+
Generador de candidaturas

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Ventajas ofrecidas por este puesto de trabajo

International team of >550 employees
Open collaborative environment
Experienced management team

Descripción de la vacante

Larian Studios in Barcelona is seeking a Junior Graphics Programmer to help extend our proprietary engine's VFX systems and contribute to the high-caliber visuals fans expect.

You will collaborate with the Art/VFX team to implement particle effects, rendering and post-process features, and to optimize performance across platforms.

The role offers an international, collaborative environment with mentors and opportunities to grow, working on exciting projects with room for creativity.

Formación

  • Minimum software development experience with C++.
  • Good understanding of graphics programming concepts.
  • Experience with shading languages and GPU algorithms.

Responsabilidades

  • Maintain and extend VFX systems in the engine.
  • Collaborate with Art/VFX to implement high-quality visuals.
  • Debug and optimize code to meet performance targets.
  • Document features as you work.

Conocimientos

C++
Graphics programming
Shader languages
Multithreading
Performance profiling
Communication
Debugging

Educación

Bachelor's degree or equivalent

Herramientas

DirectX 12
Vulkan
Metal

Descripción del empleo

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Junior Graphics Programmer to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities
  • Maintain and extend our proprietary engine's VFX systems (particle simulation, materials, post-process effects, rendering/lighting pipeline)
  • Collaborate closely with the Art/VFX department to implement top-quality visual effects and grow our library of VFX components
  • Debug and optimize code to meet quality and performance targets
  • Document code features as you build them
Requirements
  • Thorough knowledge of C++
  • Strong technical background (bachelor's degree or comparable experience)
  • Clear communication skills, written and spoken, in English
  • Enthusiasm for making and playing great games
  • Proficiency with modern graphics APIs such as DirectX 12, Vulkan, or Metal
  • Skilled in using CPU and GPU profiling tools to diagnose and resolve bottlenecks
  • Solid grasp of particle system algorithms, including GPU-based implementations
  • Strong command of shading languages, with a track record of writing complex GPU algorithms
  • Comfort working with multithreaded systems
  • Strong software design, problem-solving, and debugging skills
  • Comfortable collaborating with others and taking ownership of your work
Nice To Haves
  • C# experience
  • Experience shipping a game or console title is a strong plus
What We Offer
  • An international team of over 550 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
  • An open, collaborative environment where ideas are welcome and encouraged
  • A managerial team consisting of highly experienced game developers at the top of their fields
  • Sharing hobbies and passions with like-minded colleagues
  • Inclusive environment with many activities organized by the studios or the employees
  • Commitment to making the best game possible for the fans, including listening to community feedback
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