Una candidatura completa en un minuto
Currículum y carta de presentación personalizados, listos para enviar.
ROCKFISH Games GmbH is seeking a Technical Artist to bridge art and engineering. You will optimize pipelines and assets in Unreal Engine 5, tackle performance bottlenecks, and empower the art team with tools and validators to maintain high-fidelity visuals.
You will collaborate with asset leads to scale across platforms, addressing shader complexity and ensuring asset validity while embracing Nanite and Lumen features without compromising framerates.
Are you a guardian of performance and a master of pipelines? We are looking for a dedicated Technical Artist to bridge the gap between art and engineering at ROCKFISH Games. While our artists create breathtaking worlds, we need your technical expertise to ensure they run smoothly and efficiently.
If you love digging into the profiler, optimizing workflows, and supporting the art team with smart tools, we want to hear from you! As a Technical Artist, you will be the backbone of our content creation pipeline. You won’t just be implementing shaders; you will identify performance bottlenecks, ensure asset validity, and empower our art team to deliver high-fidelity visuals using the latest Unreal Engine 5 features like Nanite and Lumen without compromising framerates.