Senior Animator (m/f/d)

welevel

München

Vor Ort

EUR 60.000 - 90.000

Vollzeit

14 Tage+

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Benefits dieser Stelle

Relocation assistance
Competitive salary
Central Munich location

Zusammenfassung

welevel is seeking an experienced Animator to transform static models into dynamic characters for a AAA title set in Munich. You will collaborate with designers and technical artists to ensure seamless gameplay integration and high-fidelity animation across combat sequences, NPC interactions, and environmental cues.

Proficiency in Maya or Blender and Unreal Engine, plus a passion for survival RPGs and city-building themes, will help you thrive in our fast-paced studio located in the heart of

Qualifikationen

  • 3–5 years in animation, ideally contributing to AAA titles.
  • Strong portfolio demonstrating 3D character and creature animation work.
  • Proficiency in Maya or Blender.
  • Unreal Engine experience or willingness to learn it.
  • Ability to create animations that work from every angle.

Aufgaben

  • Create realistic, dynamic character and creature animations including combat sequences and NPC interactions.
  • Collaborate with Game Designers and Technical Artists on seamless integration with gameplay mechanics.
  • Utilize motion capture and AI technology to enhance animation efficiency and realism.
  • Rig, animate, and integrate animations in Unreal Engine 5 for optimal performance.
  • Refine animations through iterative feedback to meet project goals.
  • Develop and maintain rigs and animation libraries for workflow efficiency.
  • Stay current with industry trends in animation, rigging, motion capture, and AI technologies.

Kenntnisse

Character animation
Unreal Engine
Maya
Blender

Tools

Motion capture
AI tools

Jobbeschreibung

Why us?
  • Work from our studio in the heart of Munich, alongside a passionate, multidisciplinary team.
  • Free beverages, regular team activities, and a creative, collaborative environment.
  • Shape a blockbuster AAA title from the ground up.
Your Role

As an Animator with welevel, your expertise will transform static models into dynamic characters and environments that breathe life into the mesmerizing world of SolidRiver.

Responsibilities
  • Create realistic, dynamic character and creature animations including combat sequences and NPC interactions.
  • Collaborate with Game Designers and Technical Artists on seamless integration with gameplay mechanics.
  • Utilize motion capture and AI technology to enhance animation efficiency and realism.
  • Rig, animate, and integrate animations in Unreal Engine 5 for optimal performance.
  • Refine animations through iterative feedback to meet project goals.
  • Develop and maintain rigs and animation libraries for workflow efficiency.
  • Stay current with industry trends in animation, rigging, motion capture, and AI technologies.
Requirements
  • Minimum 3-5 years of experience in animation, preferably contributing to AAA titles.
  • Strong portfolio demonstrating 3D character and creature animation skills.
  • Proficiency in Maya or Blender.
  • Unreal Engine experience or willingness to learn it.
  • Ability to create animations that work from every angle, not limited to one camera.
  • Mastery of timing, weight, acceleration, and impact principles.
  • Strong collaborative and communication abilities.
  • Passion for survival RPGs and city-building games desirable.
  • Onsite position requirement.
What We Offer
  • The opportunity to work on an ambitious AAA title.
  • A dynamic, fast-moving work environment.
  • Competitive salary and benefits, including relocation assistance.
  • A central Munich location.
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