Senior Sound Designer (m/f/d)

Welevel Studios

München

In loco

EUR 60.000 - 90.000

Tempo pieno

14 giorni+

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Vantaggi offerti da questo lavoro

Relocation assistance
Central Munich location
Competitive salary

Descrizione del lavoro

HellaGoodAudio in Munich, Germany, seeks a Senior Sound Designer to craft immersive audio for a AAA survival city-building game. You will design dynamic soundscapes, implement real-time audio effects, and collaborate with developers to optimize spatial audio and mixing.

Join a passionate team and shape a blockbuster title from the ground up. Onsite work in Munich with relocation assistance and a competitive salary.

Competenze

  • 3+ years of experience in game sound design.
  • Expertise in Unreal Engine 5 audio, Wwise, and FMOD.
  • Experience creating high-quality sound effects.
  • Experience designing procedural and adaptive audio systems.
  • Passion for soundscapes in survival and city-building games.
  • Ability to work onsite in Munich, Germany.
  • Valid EU work authorization.

Mansioni

  • Design and implement immersive sound effects, including environment, UI, and combat sounds.
  • Work with Unreal Engine's Sounds System and procedural audio tools.
  • Develop adaptive sound systems that respond to gameplay and world events.
  • Collaborate with programmers to implement spatial audio and real-time mixing.
  • Record, edit, and mix high-quality SFX assets.
  • Optimize sound design for open-world and multiplayer performance.
  • Contribute to audio pipeline and asset integration.

Conoscenze

Game sound design
Procedural audio design
Adaptive audio systems
SFX design for games

Strumenti

Unreal Engine 5 audio
Wwise
FMOD

Descrizione del lavoro

· Careers ← All positions Senior Sound Designer (m/f/d) Artists München, Germany Full-time Onsite 3+ years game sound design

Why us?

Work from our studio in the heart of Munich, alongside a passionate, multidisciplinary team.

Free beverages, regular team activities, and a creative, collaborative environment.

Shape a blockbuster AAA title from the ground up.

Your Role

Craft immersive audio experiences for our AAA survival city-building game. You will be responsible for designing dynamic soundscapes, implementing real-time audio effects, and ensuring a high-quality audio experience.

Responsibilities
  • Design and implement immersive sound effects, including environment, UI, and combat sounds.
  • Work with Unreal Engine's Sounds System and procedural audio tools.
  • Develop adaptive sound systems that respond to gameplay and world events.
  • Collaborate with programmers to implement spatial audio and real-time mixing.
  • Record, edit, and mix high-quality SFX assets.
  • Optimize sound design for open-world and multiplayer performance.
Requirements
  • 3+ years of experience in game sound design
  • Expertise in Unreal Engine 5 audio, Wwise, and FMOD
  • Experience creating high-quality sound effects
  • Experience designing procedural and adaptive audio systems
  • Passion for soundscapes in survival and city-building games
  • Ability to work onsite in Munich, Germany
  • Valid EU work authorization
What we offer
  • The opportunity to work on an ambitious AAA title.
  • A dynamic, fast-moving work environment.
  • Competitive salary and benefits, including relocation assistance.
  • A central Munich location.
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