Senior Game Designer (m/f/d)

Welevel Studios

München

On-site

EUR 90,000 - 120,000

Full time

14 days+

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Benefits offered by this job

Relocation assistance
Central Munich location
Competitive salary and benefits

Job summary

HellaGoodAudio in Munich, Germany, is seeking a Senior Game Designer (m/f/d) to develop and balance gameplay mechanics for a survival city-builder RPG. You will collaborate with programmers and designers on systems, tools, and prototypes, and help shape progression and rewards while learning the engine constraints.

The role requires 2+ years in AAA game design, familiarity with Unreal Engine, and onsite work in Munich, with EU work authorization.

Qualifications

  • 2+ years of professional AAA game design experience.
  • Familiarity with Unreal Engine and Data Assets.
  • Fluent English (C1 or above).

Responsibilities

  • Work with programmers to develop tools and improve the interface.
  • Work with designers to understand their requests.
  • Develop and balance gameplay mechanics and prototype production.
  • Manage data and system constraints (engine impact of modifications).
  • Work on progression systems and rewards, NPC/AI behavior as needed.
  • Learn the engine and its constraints.

Skills

Gameplay design
Balancing mechanics
Prototype development
Collaboration
English communication

Tools

Unreal Engine
Data Assets

Job description

Senior Game Designer (m/f/d) Game Design München, Germany Full-time Onsite Senior

Why us?

Work from our studio in the heart of Munich, alongside a passionate, multidisciplinary team.

Free beverages, regular team activities, and a creative, collaborative environment.

Shape a blockbuster AAA title from the ground up.

Your Role

As a Senior Game Designer, you will develop and balance gameplay mechanics for our survival city-builder RPG, working closely with programmers and fellow designers on systems, tools, and prototypes.

Responsibilities

Work with programmers to develop tools and improve the interface

Work with the designers to understand their requests

Develop and balance gameplay mechanics and participate in prototype production

Manage data and system constraints (engine impact generated by a modification)

Work on progression systems, rewards, potentially NPC / AI Behaviour

Learning the engine and its constraints

Requirements

2+ years of professional AAA game design experience

PC or current-generation console experience

Familiarity with Unreal Engine, including Data Assets

Fluent English (C1 or above)

Ability to work onsite in Munich, Germany

Valid EU work authorization

What we offer

The opportunity to work on an ambitious AAA title.

A dynamic, fast-moving work environment.

Competitive salary and benefits, including relocation assistance.

A central Munich location.

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