Senior Technical Animator

WorkinGames

Deutschland

Hybrid

EUR 55,000 - 75,000

Full time

14 days+
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Benefits offered by this job

Relocation support
Remote work options
Free drinks and weekly organic fruits
Company card €50 monthly
Table tennis and foosball
Company events
Public transport cost coverage
Meal subsidies

Job summary

Aesir Interactive is seeking a Technical Animator to bridge the animation and development teams. You will integrate complex animations into Unreal Engine 5, build animation graphs, and optimize pipelines for production efficiency.

You will work with designers, programmers, and artists to create visually impressive yet technically sound animations, ensuring performance across PC and consoles, with opportunities to lead smaller animation efforts and learn new tech.

Qualifications

  • Solid knowledge of Unreal Engine 5 and its animation systems.
  • Strong experience with Maya, 3ds Max or Blender.
  • Proficiency in creating animation graphs and animation states.
  • Knowledge of Python or C++ scripting.
  • Basic rigging and skinning techniques.
  • Experience using profilers to optimize animations.

Responsibilities

  • Integrating and optimizing animations in Unreal Engine 5 using Blueprints or C++.
  • Creating animation graphs and rigs to ensure fluid movement.
  • Collaborating with design and development teams to incorporate animations into gameplay.
  • Supporting the development and implementation of character animations for humanoid and animal rigs.
  • Developing scripts and tools to assist the animation and art teams.
  • Utilizing performance profilers to optimize animations for various platforms.
  • Collaborating with programmers to solve technical challenges and develop new animation technologies.

Skills

Unreal Engine 5
Blueprints
C++
Maya
3ds Max
Blender
Rigging
Animation graphs
Motion matching intuition
Python

Tools

Houdini
MotionBuilder
Unreal Engine 5 tooling

Job description

About the company

Your role: As a Technical Animator at Aesir Interactive, you will be the link between the animation and development departments. Your role involves integrating complex animations into our game engines (preferably Unreal Engine 5) and ensuring a smooth pipeline for the entire production team. You will work closely with our designers, programmers, and artists to create innovative animations that are both technically sound and visually impressive. You will contribute significantly to the performance and quality of our projects, ensuring that all animated content is implemented efficiently and runs smoothly.

The kind of stuff you`ll be doing

Integrating and optimizing animations in Unreal Engine 5 using Blueprints or C++.

Creating animation graphs and rigs to ensure fluid movement.

Collaborating with design and development teams to incorporate animations into gameplay.

Supporting the development and implementation of character animations for humanoid and animal rigs.

Developing scripts and tools to assist the animation and art teams in their daily work.

Utilizing performance profilers to optimize animations for various platforms (PC, console).

Collaborating with programmers to solve technical challenges and develop new animation technologies.

Who are we looking for

Main responsibilities The ideal candidate also has one more of the following:

  • Experience developing and implementing animations for console projects.
  • Proficiency with tools like Houdini, MotionBuilder, or other procedural animation tools.
  • Experience in integrating audio and visual effects into animations.
  • Experience with motion capture and the implementation of Mo-Cap data.
  • Knowledge of post-processing and visual effects.
  • A background as an animator, technical artist, or programmer.
  • Initial experience in leading smaller animation teams or projects.
  • Motivation to learn German (for non-German speakers).
  • Experience with Motion Matching Solutions.
Your Profile

Preferred qualifications: The ideal candidate also has: You have:

  • Solid knowledge of game engines (preferably Unreal Engine 5) and their animation systems.
  • Strong experience in using animation software such as Maya, 3ds Max, or Blender.
  • Proficiency in creating animation graphs and animation states.
  • Knowledge of scripting languages like Python or C++.
  • Basic understanding of rigging and skinning techniques.
  • Experience in optimizing animations and working with profilers.
  • A strong artistic understanding of movement, posing, and timing.
  • Good communication skills and the ability to explain technical details clearly.

You are: Self-motivated, self-directed, and reliable in executing your tasks. A team player, ready to collaborate closely with different departments. Flexible and able to adapt quickly to new challenges and technologies. Open to feedback and capable of incorporating both criticism and suggestions into your work. Passionate about games and the technical challenges of game development. Confident in communicating in English (company and project language).

Benefits
  • An inspiring and creative work environment
  • A 38-hour workweek to ensure a healthy work-life balance.
  • Relocation support to ensure a smooth start in Munich.
  • Flexibility through remote work options tailored to project requirements.
  • Free drinks (soft drinks, coffee, tea) and weekly fresh organic fruits.
  • Monthly top-up of a company card worth €50, usable for various purchases*.
  • Table tennis and foosball tables for relaxation after demanding tasks.
  • Exciting company events that foster knowledge exchange and provide space for fun and recreation.
  • Coverage of public transportation costs and meal subsidies*.

*After successful completion of the probation period.

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