motion designer for fighting games

Nekki

Deutschland

Vor Ort

EUR 42.000 - 64.000

Vollzeit

14 Tage+

Eine vollständige Bewerbung in einer Minute

Maßgeschneiderter Lebenslauf und Anschreiben – versandbereit.

Schaffe es an den ATS-Filtern vorbei

Zusammenfassung

Nekki ищет талантливого аниматора для разработки и анимации боевых движков в рамках проектов для мобильных, ПК и консолей. Вы будете работать в команде над высоким качеством анимаций и player experience.

Требуется 3+ лет опыта, владение Maya, понимание принципов анимации и опыт в играх жанра fighter или сопутствующей области. Готовность работать в процессе итераций и сотрудничать с Motion Capture.

Qualifikationen

  • 3+ года опыта анимации в играх или на проектах с кинематографией.
  • Владение Maya для анимации.
  • Сильное понимание principia анимации и механики тела.
  • Опыт анимации в файтингах или глубокое понимание индустрии.
  • Опыт работы с инструментами анимации в Unity.
  • Умение давать фидбек и формировать видение проекта.
  • Понимание якорения и инструментов анимации.
  • Готовность к конструктивной критике и итеративной разработке.
  • Сильные коммуникативные навыки.
  • Глубокий интерес к видеоиграм и кино.

Aufgaben

  • Develop and animate combat movesets.
  • Provide feedback on team animations and integrate guidelines.
  • Represent animation team in pipeline discussions and resolve issues.
  • Improve existing animations through feedback and critique.
  • Work with motion capture.

Kenntnisse

Strong communication skills
Feedback capability
Iterative development

Ausbildung

Art-related higher education (nice to have)

Tools

Maya
Unity Animation Tools

Jobbeschreibung

Описание

Nekki is a game development studio with over 20 years of experience. It creates games for mobile, PC, and consoles, focusing on product quality and player experience. Its Shadow Fight series and Vector have been downloaded over 1 billion times, while the studio continues to develop new titles.

Задачи
  • Develop and animate combat movesets;
  • Provide feedback on the team's animations, integrate them into existing animation guidelines, enhance the guidelines, and communicate changes to the team to achieve the required quality;
  • Represent the animation team in discussions about pipelines and workflow approaches, ensuring critical issues are resolved;
  • Improve existing animations through feedback and constructive critique;
  • Work with motion capture.
Требования
  • 3+ Years of experience in animation for games or film;
  • Excellent proficiency in Maya for animation;
  • Strong understanding of animation principles and body mechanics;
  • Experience animating for fighting games or a solid understanding of how to do it properly through industry knowledge and experience;
  • Experience working with animation tools in Unity;
  • Ability to provide feedback and set the animation vision for the project;
  • Understanding of animation rigs and animation tools;
  • Receptiveness to constructive criticism and an iterative development process;
  • Strong communication skills;
  • Deep interest in and familiarity with video games, animated films, and cinema;
  • Nice to have: Rigging and skinning experience, art-related higher education.
Условия

No conditions specified

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