Producer (f/m/d)

Meyandy LLC

Hamburg

Hybrid

EUR 65.000 - 90.000

Vollzeit

Vor 12 Tagen
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Zusammenfassung

Sunday Gmbh in Hamburg is seeking a Producer to drive the end-to-end delivery of mobile game features and releases. You will bridge product, creative, and technical execution, owning scoping, sprint planning, and release readiness while leading a three-person art/UX production team.

Ideal candidates have at least 3 years in production or project management for mobile games, strong Jira skills, and fluency in English; German is a plus.

Qualifikationen

  • At least 3 years as a Producer or Project Manager in mobile games.
  • Experience running an agile delivery cycle with a cross-functional team.
  • Experience managing people directly or readiness to take on line management.
  • Working knowledge of production pipelines and art/UX asset workflows.

Aufgaben

  • Own the end-to-end delivery of features and releases across the portfolio.
  • Plan and run sprint cycle: scoping, capacity, dependencies, prioritisation from roadmap into production.
  • Coordinate daily with Tech Leads, Operations Managers, Game Designers and Product Managers to keep releases unblocked.
  • Lead, develop and grow a team in art and UX production; focus on performance and career development.
  • Keep production tracking accurate in Jira and report status, risks, blockers to senior management.
  • Drive improvements to production processes, tooling and pipelines as the portfolio scales.
  • Align with Product, Growth, Monetization and Marketing on release timing and scope.

Kenntnisse

Project management in games
Agile delivery
Team leadership
Jira
English (written and spoken)
German (nice to have)

Tools

Jira

Jobbeschreibung

Sunday creates pocket-sized friends for the mass market. We turn idle moments into meaningful connections for millions of users worldwide. Sunday focuses on the psychology of care, companionship, and empathy. We build accessible worlds where players don't just solve puzzles, they rescue friends. By combining mass-market accessibility with deep emotional hooks, we are defining the next era of digital entertainment. Sunday creates pocket-sized friends for the mass market. We turn idle moments into meaningful connections for millions of users worldwide. Sunday focuses on the psychology of care, companionship, and empathy. We build accessible worlds where players don't just solve puzzles, they rescue friends. By combining mass-market accessibility with deep emotional hooks, we are defining the next era of digital entertainment.

The Position: What is a Producer at Sunday?

At Sunday, a Producer is the central operational engine behind our game releases. You sit at the intersection of product, creative, and technical execution, taking full ownership of turning high-level roadmaps into live, polished games that millions of players interact with worldwide. You aren't just tracking tasks, you are driving velocity, clearing friction, and ensuring our cross‑functional teams move fast without sacrificing quality. In this role, you bridge strategy and execution. You manage the full end‑to‑end delivery cycle, from scoping sprint backlogs and optimizing art/UX asset pipelines to coordinating final store launches. You work daily with Tech Leads, Game Designers, Operations Managers, and Product Managers to align production schedules with key monetization, user acquisition, and live operations milestones. Beyond keeping Jira spotless and leadership informed on risks, you are a hands‑on leader who directly manages and develops a team in art and UX production, fostering their growth while continuously scaling and refining studio‑wide production processes. This role is on fixed term - 1 year contract with the possibility of extension.

Core Responsibilities:

Own the end‑to‑end delivery of features and releases across the portfolio, from roadmap planning and handover to store release. Plan and run sprint cycle: scoping, capacity, dependencies, and the prioritisation from roadmap into production in alignment with internal stakeholders. Coordinate daily with the Tech Leads, the Operations Managers, Game Designers and Product Managers to keep releases unblocked. Lead, develop and grow a team of three in art and UX production, including performance and career development. Keep the production tracking accurate and current in Jira, and report status, risks and blockers to the senior management. Drive improvements to our production process, tooling and pipelines as the portfolio scales. Align with Product, Growth, Monetization and Marketing on release timing and scope.

Fuel for the Adventure: What You Get at Sunday

At least 3 years as a Producer or Project Manager in mobile games, with shipped titles. Experience running an agile delivery cycle with a cross‑functional team (engineering, art, design, QA and Product). Experience managing people directly, or a clear readiness to take on line management. Working knowledge of production pipelines and of art and UX asset workflows. Confident with Jira and with release and version management. Strong communication in English, written and spoken. German is a plus. Based in Hamburg or willing to relocate, working hybrid from our Hamburg office. Nice to have Experience in casual or hybrid‑casual free‑to‑play, including live operations and A/B testing. Background in technical art or a technical production discipline. Experience introducing or improving production processes in a growing studio.

Fuel for the Journey: Benefits to Support Your Ambitions Invest in Your Future:

Regular feedback and our development program support your growth, helping you expand your skill set and achieve y…

Producer (f/m/d) — Sunday Gmbh, Hamburg.

Mots-clés : Sunday.

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