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Stark Defence is looking for a skilled 3D Artist in Berlin to create high-quality, optimized 3D models. This role involves rigging and animation while collaborating closely with various experts to enhance simulation realism.
The ideal candidate has over 3 years of professional experience in game development with a strong portfolio showcasing hard-surface modelling. Join us in a fast-paced environment, tackling technical challenges while maintaining visual fidelity within our production pipeline.
To create high‑quality, optimized 3D hard‑surface models with clean, efficient topology suitable for low‑poly use in production, while generating bake maps (Normal, AO, Curvature) and photorealistic or stylized PBR textures that meet the project’s visual standards. The role includes rigging and animation of vehicles and environmental assets, demonstrating strong understanding of timing, weight, and physics. Ultimately, the mission is to import assets into the production pipeline, ensure seamless integration, and troubleshoot visual or technical issues to maintain a stable, high‑fidelity asset ecosystem.
3+ years of 3D art experience — at least 3 years of professional experience as a 3D Artist / 3D Modeller in game development or closely related fields, with a strong portfolio demonstrating hard‑surface modelling, texturing, and asset integration.