Senior UI Technical Artist (Unreal Engine)

EPAM Systems, Inc.

Colombia

Remote

COP 60,000,000 - 120,000,000

Full time

3 days ago
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Benefits offered by this job

Healthcare benefits
Paid time off
Upskilling & certification courses
LinkedIn Learning access

Job summary

EPAM Systems, Inc. seeks a Senior UI Technical Artist to define and scale the UI tech art language across platforms.

You will develop materials, UMG, animation, and camera tools to deliver polished, performant UI and mentor UI artists. You will mentor, optimize shaders and textures, collaborate on micro-interactions, and drive cross-platform fidelity while balancing memory and performance in a dynamic multi-team environment.

Qualifications

  • 3+ years as Technical Artist, UI Tech Artist, or VFX Artist in games.
  • Senior-level mentorship for guiding UI artists.
  • Cross-platform planning balancing fidelity and performance.
  • Expert Unreal Engine 5 skills, including Material Editor and Niagara.
  • Advanced Sequencer for animated transitions and cinematic camera moves.
  • Strong shader and UV math skills, including material functions/systems and optimization.
  • Solid 3D and UI integration across cameras, lighting, framing, and post-processing.
  • Real-time lighting and post-process knowledge for mood and atmosphere.
  • Proven motion design skills for timing, easing, micro-interactions, and hover states.
  • Excellent collaboration to elevate established UX and visual designs.
  • Upper-Intermediate English (B2) proficiency.

Responsibilities

  • Define UI tech art systems, templates, thematics, and principles for a scalable UI style.
  • Build highly polished UI tech art solutions using materials, UMG, animation, FX, lighting, blueprints, and camera tools.
  • Establish consistent visual patterns for motion, FX, transitions, scale, and proportion.
  • Create animated UI transitions and cinematic camera moves using Sequencer and related tools.
  • Plan UI tech art adaptation across platforms, balancing fidelity, memory, and performance.
  • Own UI tech art tooling, pipelines, and asset management to improve team efficiency.
  • Mentor UI artists and visual designers to align execution with the shared motion and material language.
  • Integrate 3D and UI workflows, including spatial and diegetic UI, cameras, and framing.
  • Optimize shaders, textures, and materials through profiling and real-time performance tuning.
  • Collaborate with designers to refine micro-interactions and ensure a premium UI feel.

Skills

UI Tech Art
Unreal Engine 5
Sequencer
Niagara
Shaders
UV Math
3D/UI Integration
Lighting & Post
Motion Design
Collaboration

Tools

UMG
Material Editor
Blueprints

Job description

We are seeking a Senior UI Technical Artist to define the tech art systems, materials, and motion language that unify and scale a forward-looking game UI across platforms. You will elevate visual and UX designs with polished, performant solutions and mentor UI artists.ResponsibilitiesDefine UI tech art systems, templates, thematics, and principles for a scalable UI styleBuild highly polished and performant UI tech art solutions using materials, UMG, animation, FX, lighting, blueprints, and camera toolsEstablish consistent visual patterns for motion, FX, transitions, scale, and proportionCreate animated UI transitions and cinematic camera moves using Sequencer and related toolsPlan UI tech art adaptation across platforms, balancing fidelity, memory, and performanceOwn UI tech art tooling, pipelines, and asset management to improve team efficiencyMentor UI artists and visual designers to align execution with the shared motion and material languageIntegrate 3D and UI workflows, including spatial and diegetic UI, cameras, and framingOptimize shaders, textures, and materials through profiling and real-time performance tuningCollaborate with designers to refine micro-interactions and ensure a premium UI feelRequirements3+ years of professional experience as a Technical Artist, UI Tech Artist, or VFX Artist in gamesSenior-level mentorship skills for guiding UI artists and visual designersStrong cross-platform planning skills balancing visual fidelity and performanceExpert Unreal Engine 5 skills, including Material Editor and NiagaraAdvanced Sequencer skills for animated transitions and cinematic camera movesStrong shader and UV math skills, including material functions/systems and optimizationSolid 3D and UI integration skills across cameras, lighting, framing, and post-processingStrong real-time lighting and post-process knowledge for mood and atmosphereProven motion design skills for timing, easing, micro-interactions, and hover statesExcellent collaboration skills to elevate established UX and visual designsHigh comfort with ambiguity in exploratory iteration to find the right feelUpper-Intermediate English (B2) proficiency in speaking and collaborationNice to haveExperience with reusable or modular VFX and material systems across large UI surfacesFamiliarity with UMG UI logic interacting with material and VFX systemsExperience with AI Assistants to accelerate prototyping, documentation, or tooling workflowsBackground in gaming cinematics, trailers, or environmental mood and lighting designWe offerInternational projects with top brandsWork with global teams of highly skilled, diverse peersHealthcare benefitsEmployee financial programsPaid time off and sick leaveUpskilling, reskilling and certification coursesUnlimited access to the LinkedIn Learning library and 22,000+ coursesGlobal career opportunitiesVolunteer and community involvement opportunitiesEPAM Employee GroupsAward-winning culture recognized by Glassdoor, Newsweek and LinkedInEPAM is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, age, sexual orientation, gender identity or expression, disability, protected veteran status, or any other characteristic protected by applicable law.
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