Senior Unreal Engine UI Technical Designer

EPAM Systems, Inc.

Colombia

A distancia

COP 90.000.000 - 130.000.000

Jornada completa

Hace 3 días
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Ventajas ofrecidas por este puesto de trabajo

Healthcare benefits
Paid time off
Upskilling and certifications
Global teams

Descripción de la vacante

EPAM Systems, Inc. is seeking a Senior UI Technical Designer to bridge design and engineering by building scalable UI systems in Unreal Engine, focusing on architecture, performance, and input feel.

Translate wireframes into reusable widgets and robust flows with cross-discipline teammates. The role requires 3+ years in a UI tech/design hybrid, strong UE5 with UMG/Slate/Blueprints, performance and memory awareness, and collaboration across UX, UI art, and engineering.

Formación

  • 3 years of professional experience in a UI Tech Designer, Technical UI Artist, or similar hybrid role.
  • Deep Unreal Engine 5 experience with UMG, Slate, and Blueprints on shipped UI screens and flows.
  • Strong leadership skills to own ambiguous foundational UI problems and drive them to shippable solutions.
  • Proven project experience designing navigation flows and screen-to-screen relationships in a live product.
  • Strong UI performance knowledge for real-time engines including memory and CPU constraints.
  • Solid game math knowledge including basic algebra and geometry.
  • Strong programming fundamentals with visual scripting (Blueprints; Lua or Python).
  • Excellent problem-solving skills for complex, context-dependent navigation and UI state.
  • English proficiency: B2 Upper-Intermediate.

Responsabilidades

  • Design UI system architecture by breaking features and wireframes into widgets, structures, and classes.
  • Build reusable and extensible widget templates that support efficient iteration and styling.
  • Lay out wireframes using appropriate widget classes to enable visual designers to apply styling quickly.
  • Prototype UX and visual concepts and translate design intent into actionable technical requirements.
  • Implement responsive player input mapping and tune interaction feel to match gameplay expectations.
  • Own UI performance by profiling UMG, Slate, Blueprint/C++ costs, and texture memory within constraints.
  • Write Blueprint presentation logic and advise what belongs in Blueprint versus native code.
  • Debug Blueprint and UMG issues quickly using systematic fault isolation.
  • Support UI artists with specialized presentation behaviors and workflow guidance.
  • Document UI systems and improve organization and pipelines across UX, UI art, and engineering.
  • Coordinate work to maintain reasonable time overlap with clients in the Cary, NC time zone.

Descripción del empleo

We are looking for a Senior UI Technical Designer to bridge design and engineering by building scalable UI systems in Unreal Engine with a focus on architecture, performance, and input feel. You will translate wireframes into reusable widgets and robust flows, partnering closely with cross-discipline teammates—apply now.ResponsibilitiesDesign UI system architecture by breaking features and wireframes into widgets, structures, and classesBuild reusable and extensible widget templates that support efficient iteration and stylingLay out wireframes using appropriate widget classes to enable visual designers to apply styling quicklyPrototype UX and visual concepts and translate design intent into actionable technical requirementsImplement responsive player input mapping and tune interaction feel to match gameplay expectationsOwn UI performance by profiling UMG, Slate, Blueprint/C++ costs, and texture memory within constraintsWrite Blueprint presentation logic and advise what belongs in Blueprint versus native codeDebug Blueprint and UMG issues quickly using systematic fault isolationSupport UI artists with specialized presentation behaviors and workflow guidanceDocument UI systems and improve organization and pipelines across UX, UI art, and engineeringCoordinate work to maintain reasonable time overlap with clients in the Cary, NC time zoneRequirements3 years of professional experience in a UI Tech Designer, Technical UI Artist, or similar hybrid roleDeep Unreal Engine 5 experience with UMG, Slate, and Blueprints on shipped UI screens and flowsStrong leadership skills to own ambiguous foundational UI problems and drive them to shippable solutionsProven project experience designing navigation flows and screen-to-screen relationships in a live productStrong UI performance knowledge for real-time engines including memory and CPU constraintsSolid game math knowledge including basic algebra and geometryStrong programming fundamentals with visual scripting (Blueprints; Lua or Python)Excellent problem-solving skills for complex, context-dependent navigation and UI stateStrong collaboration skills across UX, UI art, and engineering disciplinesEnglish proficiency: B2 Upper-IntermediateNice to haveExperience with scoped or context-driven navigation systemsFamiliarity with large-scale discovery or storefront UI patternsAdvanced Blueprint scripting beyond basic UI wiringExperience with AI assistants applied to development workflowsBackground in gaming products and player-facing UI ecosystemsWe offerInternational projects with top brandsWork with global teams of highly skilled, diverse peersHealthcare benefitsEmployee financial programsPaid time off and sick leaveUpskilling, reskilling and certification coursesUnlimited access to the LinkedIn Learning library and 22,000+ coursesGlobal career opportunitiesVolunteer and community involvement opportunitiesEPAM Employee GroupsAward-winning culture recognized by Glassdoor, Newsweek and LinkedInEPAM is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, age, sexual orientation, gender identity or expression, disability, protected veteran status, or any other characteristic protected by applicable law.
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