We are looking for a Lead UI Technical Artist to define the tech art systems, materials, and motion language that unify a forward-looking game UI across platforms. You will build reusable templates, elevate UX/UI with polished real-time effects, and mentor UI artists.ResponsibilitiesDefine the UI tech art vision, templates, and principles that all UI artists build uponCraft polished and performant UI tech art solutions using materials, UMG, animation, FX, lighting, Blueprints, and camera tools in UE4/5Build consistent visual patterns for motion, FX, transitions, scale, and proportion across the UI surfacePlan cross-platform adaptation strategies that balance fidelity and performanceOwn UI tech art tooling, pipelines, and asset management to improve team throughputCreate high-quality hover states, micro-interactions, and motion details that enhance UI feelDevelop reusable material and VFX systems that scale across many UI screens and statesIntegrate 3D elements with UI using cameras, lighting, framing, and post-processing for spatial and diegetic UIOptimize shaders, materials, and VFX through profiling and performance best practicesCollaborate closely with UX/UI and visual design to translate intent into real-time implementationPrototype and iterate in ambiguous spaces to discover the right look and responsivenessMentor and review work for UI artists and visual designers to raise quality and consistencyRequirements5+ years of professional experience as a Technical Artist, UI Tech Artist, or VFX Artist with game UI/front-end exposureProven leadership experience mentoring UI artists and visual designersStrong project ownership skills for templates, tooling, and UI tech art asset managementExpert Unreal Engine 5 skills with deep knowledge of Material Editor and NiagaraAdvanced Sequencer experience for animated transitions and cinematic camera movesStrong shader and material fundamentals including material functions/systems and texture optimizationAdvanced UV math knowledge for complex material and surface solutionsSolid real-time lighting and post-process knowledge for mood and atmosphereStrong motion design skills with timing, easing, and micro-interaction principlesExcellent collaboration skills to elevate established UX/UI designs with technical polishHigh comfort with ambiguity in exploratory iteration to find the right feel per screen or momentUpper-Intermediate English proficiency (B2)Nice to haveExperience building reusable or modular VFX and material systems for large UI surfacesBackground in cinematics, trailer work, or environmental mood and lighting designFamiliarity with UMG architecture and how UI logic interacts with material and VFX systemsExperience with AI assistants to accelerate iteration, documentation, or toolingDeep gaming domain knowledge across UI patterns and player experience expectationsWe offerInternational projects with top brandsWork with global teams of highly skilled, diverse peersHealthcare benefitsEmployee financial programsPaid time off and sick leaveUpskilling, reskilling and certification coursesUnlimited access to the LinkedIn Learning library and 22,000+ coursesGlobal career opportunitiesVolunteer and community involvement opportunitiesEPAM Employee GroupsAward-winning culture recognized by Glassdoor, Newsweek and LinkedInEPAM is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, age, sexual orientation, gender identity or expression, disability, protected veteran status, or any other characteristic protected by applicable law.