UI Technical Designer — Unreal Engine 5 UI Implementation

EPAM Systems, Inc.

Colombia

A distancia

COP 60.000.000 - 100.000.000

Jornada completa

Hace 3 días
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Transforma esta oferta en una entrevista — un currículum y una carta de presentación creados pensando en lo que quiere el empleador.

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Ventajas ofrecidas por este puesto de trabajo

Healthcare benefits
Paid time off and sick leave
Learning & certification courses
Global career opportunities

Descripción de la vacante

EPAM Systems, Inc. seeks a UI Technical Designer to transform UX/visual direction into production-ready UI specs and prototypes for Unreal Engine 5. You will define flows, navigation rules and component standards to ship across platforms.

Collaborate daily with engineers and UI artists to ensure designs are feasible, performant in-engine, and iterated on based on playtests and QA feedback. English proficiency required; localization and accessibility considerations are a plus.

Formación

  • 3+ years of UI/UX experience shipping digital products or game UI.
  • Expert-level proficiency in Figma, including components, variants, auto-layout and handoff-ready docs.
  • Ability to create implementation-ready documentation such as annotated layouts and state diagrams.
  • Familiarity with UMG concepts (layout, anchors, widget states/animations).
  • Understanding of focus-based navigation and multi-input requirements (controller, keyboard/mouse).
  • Experience designing responsive UI for multiple resolutions and safe-area considerations.
  • English proficiency at B2 level or higher.

Responsabilidades

  • Define UI flows, user journeys, and interaction models for in-game screens and features; produce clear, implementable specs.
  • Build and maintain a scalable UI component system with patterns, components, variants, and states.
  • Author detailed behavior rules covering navigation/focus order, back behavior, input handling, error/empty/loading states.
  • Collaborate daily with client engineers and UI artists to ensure designs are feasible and performant.
  • Support iteration and polish through review of implementations and feedback from QA/playtests.

Conocimientos

UI/UX design
Figma
Unreal Engine
UI component systems
Focus-based navigation
Responsive UI
Localization awareness
Accessibility best practices
QA collaboration

Herramientas

Unreal Engine
Figma
UMG

Descripción del empleo

We are seeking a UI Technical Designer to turn UX/visual direction into implementable, production-ready UI specifications and prototypes for Unreal Engine 5. This role bridges design and engineering by defining flows, interaction behavior, navigation rules, and component standards that ship reliably across platforms and input methods.ResponsibilitiesDefine UI flows, user journeys, and interaction models for in-game screens and features, and produce clear, implementable specsBuild and maintain a scalable UI component system, including patterns, components, variants, and states, that supports consistent implementationAuthor detailed behavior rules covering navigation/focus order, back behavior, input handling expectations, error/empty/loading states, and edge casesCollaborate daily with client engineers and UI artists to ensure designs are feasible, performant, and consistent in-engineSupport iteration and polish through review of implementations, provide actionable feedback, and adjust designs based on technical constraints and playtest/QA findingsRequirements3+ years of experience with a strong UI/UX foundation and proven experience shipping digital products or game UIExpert-level proficiency in Figma, including components, variants, auto-layout, reusable libraries, and handoff-ready documentationAbility to create implementation-ready documentation such as annotated layouts, interaction notes, state diagrams, and acceptance criteriaFamiliarity with UMG concepts, including layout, anchors, scaling, and widget states/animations, sufficient to design within engine realitiesUnderstanding of focus-based navigation and multi-input requirements, including controller and keyboard/mouseExperience designing responsive UI for multiple resolutions/aspect ratios and safe-area considerationsEnglish proficiency at B2 level or higherNice to haveExperience with UI systems/framework conventions used in Unreal, such as screen stacks, activatable views, and common navigation patternsExperience with localization-aware design, including string expansion, truncation rules, and dynamic layoutsUnderstanding of accessibility/readability considerations such as contrast, font sizing, and couch-distance UIExperience working on live products with rapid iteration and frequent releasesWe offerInternational projects with top brandsWork with global teams of highly skilled, diverse peersHealthcare benefitsEmployee financial programsPaid time off and sick leaveUpskilling, reskilling and certification coursesUnlimited access to the LinkedIn Learning library and 22,000+ coursesGlobal career opportunitiesVolunteer and community involvement opportunitiesEPAM Employee GroupsAward-winning culture recognized by Glassdoor, Newsweek and LinkedInEPAM is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, age, sexual orientation, gender identity or expression, disability, protected veteran status, or any other characteristic protected by applicable law.
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