Senior Unity VR Engineer – Remote Training Platform

Jobgether

Schweiz

Remote

CHF 120,000 - 180,000

Full time

44 hours ago
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Benefits offered by this job

Fully remote in Europe
Flexible hours
High ownership & autonomy
Platform-building opportunities

Job summary

Jobgether is seeking a Senior Unity VR Engineer based in Switzerland to drive client-side architecture for immersive training simulations. You will collaborate with backend teams to create scalable, reusable frameworks and AI-assisted tooling while delivering high-quality VR experiences across Android devices.

This fully remote role offers flexible hours, significant ownership, and opportunities to shape product direction in a fast-growing startup focused on education and training technology.

Qualifications

  • 5+ years of professional Unity and C# experience delivering complex apps
  • Experience designing, architecting, and refactoring large Unity projects
  • Recent Android VR development experience; Meta Quest familiarity preferred
  • Proven ability to build generic reusable client-side infrastructure
  • Comfort working within a client-server architecture with API contracts
  • Strong debugging, performance, and scalable system design skills
  • Experience with developer tooling and automation; interest in AI-assisted workflows
  • Independent, proactive problem-solver comfortable in a startup environment

Responsibilities

  • Design and maintain core Unity VR client architecture for multiple simulations and platforms
  • Implement client-side systems that reflect server-authoritative simulation state
  • Co-design client-server APIs and data contracts with backend engineers
  • Develop reusable frameworks and shared components for the training platform
  • Build immersive Android VR experiences with stable functionality across hardware
  • Identify and resolve performance bottlenecks and ensure runtime reliability
  • Create tools for content creators and other developers to build and test simulations
  • Explore AI-assisted development workflows and establish validation pipelines
  • Make pragmatic architectural decisions and collaborate with distributed teams
  • Communicate decisions clearly and contribute to engineering practices and architecture

Skills

Unity & C#
System architecture
Android VR
Client-server
Software fundamentals
Dev tooling
English communication
Ownership

Tools

Unity
Android

Job description

Jobgether is seeking a Senior Unity VR Engineer based in Switzerland to drive client-side architecture for immersive training simulations. You will collaborate with backend teams to create scalable, reusable frameworks and AI-assisted tooling while delivering high-quality VR experiences across Android devices.

This fully remote role offers flexible hours, significant ownership, and opportunities to shape product direction in a fast-growing startup focused on education and training technology.

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