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Lanterns Studios in Tunis seeks a proactive 3D Artist to create realistic game assets and textures. You will model, texture, UV-map, and optimize both high and low-poly elements for real-time rendering.
The role requires a deep understanding of Blender, ZBrush, Substance Painter, Photoshop, and UE5, with a strong portfolio evidencing artistic creativity and technical proficiency in a PBR workflow.
Lanterns is an independent video game studio based in Tunis, Tunisia. Focusing mainly on narrative video games. At Lanterns, we exist to deliver compelling and responsible gameplay experience and stories to the world.
A 3D artist develop the 3D elements/models and vfx that will will be integrated in the company products/video games.
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