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Lanterns Studios in Tunis seeks a proactive 3D Artist to create realistic game assets and textures. You will model, texture, UV-map, and optimize both high and low-poly elements for real-time rendering.
The role requires a deep understanding of Blender, ZBrush, Substance Painter, Photoshop, and UE5, with a strong portfolio evidencing artistic creativity and technical proficiency in a PBR workflow.
Lanterns Studios in Tunis seeks a proactive 3D Artist to create realistic game assets and textures. You will model, texture, UV-map, and optimize both high and low-poly elements for real-time rendering.
The role requires a deep understanding of Blender, ZBrush, Substance Painter, Photoshop, and UE5, with a strong portfolio evidencing artistic creativity and technical proficiency in a PBR workflow.