3D Artist — Real-Time Game Art & VFX

Lanterns Studios

Rue

On-site

CHF 33,000 - 49,000

Full time

48 hours ago
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Job summary

Lanterns Studios in Tunis seeks a proactive 3D Artist to create realistic game assets and textures. You will model, texture, UV-map, and optimize both high and low-poly elements for real-time rendering.

The role requires a deep understanding of Blender, ZBrush, Substance Painter, Photoshop, and UE5, with a strong portfolio evidencing artistic creativity and technical proficiency in a PBR workflow.

Qualifications

  • Must have a strong portfolio showcasing 3D art skills and a high level of creativity.
  • Familiarity with real-time rendering, PBR workflows, shaders, normal and displacement maps.

Responsibilities

  • Create realistic 3D models and textures including architecture, organic objects and props.
  • Sculpt/model UVs and textures; integrate high/low poly meshes in a PBR pipeline.

Skills

Portfolio
Artistic sense
Time management
Communication
Self-motivation

Tools

Blender
Photoshop
ZBrush
Substance Painter
UE5

Job description

Lanterns Studios in Tunis seeks a proactive 3D Artist to create realistic game assets and textures. You will model, texture, UV-map, and optimize both high and low-poly elements for real-time rendering.

The role requires a deep understanding of Blender, ZBrush, Substance Painter, Photoshop, and UE5, with a strong portfolio evidencing artistic creativity and technical proficiency in a PBR workflow.

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