3D Animator

Jobgether

Schweiz

Remote

CHF 70,000 - 90,000

Full time

3 days ago
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Benefits offered by this job

Fully remote work
Flexible benefits budget
Performance bonuses
Creative autonomy
Professional development
Collaborative culture

Job summary

Jobgether in Switzerland is seeking a skilled 3D Animator to join a creative game development team. This fully remote role focuses on bringing characters, objects, and environments to life for mobile games through expressive, technically accurate animations.

You'll collaborate with artists and designers to maintain visual direction, optimize animations for mobile performance, and contribute to pipeline improvements while expanding your own technical expertise.

Qualifications

  • Strong knowledge of animation timing and motion principles.
  • Experience with Maya, Blender, 3ds Max, or equivalent.
  • Understanding of mobile game animation constraints and optimization.

Responsibilities

  • Create animations for characters, objects, and environments in mobile games.
  • Prepare and configure animation clips for idle, walk, run, attack, emotes, and other states.
  • Work with rigs and skinning adjustments as needed.
  • Export animations in FBX format meeting technical specs.
  • Optimize animations to fit mobile performance without sacrificing quality.
  • Collaborate with art and design to keep visuals consistent with gameplay.
  • Contribute to animation pipeline development and quality standards.

Skills

Animation fundamentals
Maya/Blender/3ds Max
Mobile game optimization
Rigging basics
Project file management

Tools

FBX export

Job description

This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a 3D Animator based in Switzerland.

Join a creative game development team as a 3D Animator, bringing characters, objects, and environments to life through engaging, high-quality animations. In this fully remote role, you will help shape the visual identity and player experience of mobile games by creating natural, expressive, and technically accurate movements. You will work closely with artists and game designers to ensure animations communicate gameplay actions clearly and support the overall artistic direction. From character rigs to animation exports, your work will contribute to polished, optimized game experiences across mobile platforms. This opportunity offers creative autonomy, collaboration, and the chance to improve animation workflows while developing your technical expertise.

Accountabilities:

As a 3D Animator, you will be responsible for producing compelling animations that meet both artistic and technical requirements for mobile games. Your key responsibilities will include:

  • Create animations for characters, objects, and environmental elements in mobile games.

  • Prepare and configure animation clips, including idle, walking, running, attacking, emotes, and other character states.

  • Work with character rigs and skeletons, performing skinning adjustments when necessary.

  • Export animations in FBX format while ensuring compliance with technical specifications.

  • Optimize animations to meet mobile platform performance constraints without compromising visual quality.

  • Collaborate with the art team and game designers to maintain visual consistency and ensure gameplay actions remain clear and readable.

  • Contribute to the development of animation pipelines and help maintain quality standards across projects.

Requirements:

The ideal candidate combines a strong understanding of animation fundamentals with practical 3D animation skills and an awareness of mobile game production constraints. You should be comfortable working independently while collaborating with multidisciplinary teams. The following qualifications and skills are expected:

  • Strong knowledge of animation principles, including timing, squash and stretch, anticipation, and overlapping action.

  • Experience with 3D animation software such as Maya, Blender, 3ds Max, or equivalent tools.

  • Understanding of mobile game development requirements, including animation optimization and the balance between expressiveness and performance.

  • Experience working with rigs and basic knowledge of skinning.

  • Ability to maintain organized project files and ensure technical accuracy throughout the animation workflow.

Additional experience that would be an advantage includes:

  • Familiarity with MotionBuilder.

  • Experience using AI-powered motion capture tools.

  • Advanced knowledge of Unity.

  • Experience working on large-scale midcore game projects.

Benefits:
  • Fully remote work: Work remotely from anywhere in the world.

  • Flexible benefits budget: Access a personal budget that can be allocated to insurance, learning, gym memberships, or other resources that support your well-being and balance.

  • Performance bonuses: Recognition and rewards for strong results, initiative, teamwork, and meaningful contributions.

  • Creative autonomy: A low-bureaucracy environment that encourages ownership, new ideas, and direct contributions to business outcomes.

  • Professional development: Opportunities to strengthen your expertise through learning initiatives, internal training, and strategic sessions.

  • Collaborative culture: Work as part of a team that values shared success and collective achievement.

How Jobgether works:

We use an AI-powered matching process to ensure your application is reviewed quickly, objectively, and fairly against the role's core requirements. Our system identifies the top-fitting candidates, and this shortlist is then shared directly with the hiring company. The final decision and next steps (interviews, assessments) are managed by their internal team.

We appreciate your interest and wish you the best!

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