We are seeking a talented and detail-oriented Animator / Technical Artist with expertise in Unreal Engine to join our creative team. Your primary responsibility will be to take animations (motion capture and custom) and adapt, tweak, and retarget them to work seamlessly with our custom character rigs within Unreal Engine. You will bridge the gap between animation and implementation, ensuring high-quality, responsive, and visually appealing character movement.
This is a remote role with a projected end date of August 1st, 2025.
You will:
You have:
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Critical Mass is an equal opportunity employer.
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