Senior Gameplay Animator - [March of Giants]

Hybride

Montreal

On-site

CAD 90,000 - 120,000

Full time

3 days ago
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Job summary

Ubisoft Montreal is seeking a Senior Gameplay Animator to own the full gameplay animation process for the OnMarch of Giants project, shaping memorable character performances and integrating them within the game's ability system. You’ll combine strong gameplay instincts with solid animation fundamentals in a MOBA context.

Work with a multidisciplinary team to push the MOBA genre boundaries, validate animations in-engine, plan tasks proactively, and ensure high quality on schedule.

Qualifications

  • Strong understanding of keyframe animation principles, game engines, production pipelines and constraints.
  • Proficiency with animation software (Maya).
  • Experience with Unreal Engine and Blueprints.
  • Excellent communication, multitasking, and problem-solving skills.
  • Experience with motion capture workflows.

Responsibilities

  • Create keyframe gameplay and cinematic animations aligned with the visual direction and game design constraints.
  • Integrate your animations into the character system and validate functionality.
  • Plan and progress your tasks proactively.
  • Share constructive feedback with teammates.
  • Conduct playtests regularly.
  • Collaborate closely with other animators, designers, and programmers to deliver features on schedule and at expected quality.
  • Take ownership of the final quality of animated features delivered in the game.

Skills

Keyframe animation
Game engines
Production pipelines
Maya
Unreal Engine
Blueprints
Communication
Multitasking
Problem-solving
Motion capture

Tools

Maya
Unreal Engine
Blueprints

Job description

Senior Gameplay Animator - [March of Giants]
  • Full-time
  • Contract: Permanent
  • Work flexibility: Office-based

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

As a Senior Gameplay Animator onMarch of Giants at Ubisoft Montreal, youown the full gameplay animation process, from shaping memorable character performances to implementing and refining them directly within the game's ability system. You combine strong gameplay instincts with exceptional animation fundamentals, understanding how movement communicates both mechanics and personality. You'll work alongside a passionate multidisciplinary team dedicated to pushing the boundaries of the MOBA genre.

What you'll do:
  • Create keyframe gameplay and cinematic animations aligned with the visual direction and game design constraints;
  • Integrate your animations into the character system and validate functionality;
  • Plan and progress your tasks proactively;
  • Share constructive feedback with teammates;
  • Conduct playtests regularly;
  • Collaborate closely with other animators, designers, and programmers to deliver features on schedule and at expected quality;
  • Take ownership of the final quality of animated features delivered in the game.
    • Strong understanding of keyframe animation principles, game engines, production pipelines and constraints;
    • Proficiency with animation software (Maya);
    • Experience with Unreal Engine and Blueprints;
    • Excellent communication, multitasking, and problem-solving skills;
    • Experience with motion capture workflows.
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