Senior Gameplay Animator – MOBA Combat & Cinematics

Ubisoft

Montreal

On-site

CAD 80,000 - 110,000

Full time

2 days ago
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Job summary

Ubisoft Montreal is seeking a Senior Gameplay Animator for March of Giants. You will own the full gameplay animation process, shaping character performances and implementing them within the game's ability system. You will work with a multidisciplinary team to push the MOBA genre boundaries.

The role requires strong animation fundamentals, experience with Unreal Engine and Maya, and a passion for delivering high-quality gameplay experiences within tight schedules.

Qualifications

  • Strong understanding of keyframe animation principles and timing.
  • Experience with production pipelines and constraints in games.
  • Excellent communication, multitasking and teamwork.

Responsibilities

  • Create keyframe gameplay and cinematic animations aligned with visual direction and game design constraints.
  • Integrate animations into the character system and validate functionality.
  • Plan and progress tasks proactively; share feedback with teammates.
  • Conduct playtests and collaborate with animators, designers, and programmers to deliver features on schedule and with quality.
  • Take ownership of final quality of animated features in the game.

Skills

Keyframe animation
Gameplay instincts
Communication
Problem solving

Tools

Maya
Unreal Engine
Blueprints

Job description

Ubisoft Montreal is seeking a Senior Gameplay Animator for March of Giants. You will own the full gameplay animation process, shaping character performances and implementing them within the game's ability system. You will work with a multidisciplinary team to push the MOBA genre boundaries.

The role requires strong animation fundamentals, experience with Unreal Engine and Maya, and a passion for delivering high-quality gameplay experiences within tight schedules.

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