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Ubisoft Montreal is seeking a Generalist Programmer to develop stable, high‑performance tools and systems for production teams, including the Mission and Narrative groups. You will help create dynamic NPC behaviors, ambient dialogue, and robust tooling to support efficient workflows.
You will contribute to engine, editing tools, and animation systems while continuously improving production workflows and tool reliability across multidisciplinary teams.
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
As a Generalist Programmer at Ubisoft Montreal, you will develop stable, high-performance, and scalable tools and systems that support production teams, including the Mission and Narrative teams. You will contribute to the creation of dynamic non-playable character behaviors, immersive dialogue sequences, and systems that help development teams work more efficiently.
In a collaborative environment, you will work on different aspects of production such as the game engine, editing tools, and animation systems. You will also contribute to the continuous improvement of workflows and production tools to help create cohesive and believable game experiences.
What you’ll do
What you bring to the team
Contract: PermanentWork flexibility: Office-based