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Eidos is seeking an Animator to bring dynamic characters to life for in-game combat and cinematic scenes in a hybrid Montreal environment. You will deliver high-quality animation on schedule and collaborate with designers to integrate features and enhance the overall gaming experience.
The role requires a Diploma in 3D Animation or equivalent, with 3–5+ years for mid to senior levels, including published titles and a AAA credit. Proficiency in Maya, MotionBuilder, and game engines is expected.
Animator Reports to: Lead Animator Permanent – Full-Time
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