SENIOR GENERALIST UNREAL ENGINE PROGRAMMER

Cyborn BVBA

Antwerpen

On-site

EUR 70,000 - 110,000

Full time

8 days ago

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Job summary

Cyborn is seeking a Senior Generalist Unreal Engine Programmer to take ownership of gameplay features, systems and tools across the project. You will work with the engine and rendering teams to ship high-quality experiences, often targeting XR hardware in a modern pipeline.

The role requires several years of Unreal Engine experience, strong C++ and Blueprint skills, and a proactive, self-starting attitude. VR experience is a big bonus, and you will be on-site in Antwerp, Belgium.

Qualifications

  • Several years of professional Unreal Engine experience and shipping at least one title.
  • Strong C++ and Blueprint skills across gameplay, UI, systems and tools.
  • Self-starter with a track record of taking ownership.
  • Experience with VR game development is a big bonus.
  • Up to date with modern game development toolchain and AI-assisted workflows where helpful.
  • Knowledge of source control workflows.
  • Positive work drive and ability to meet tight deadlines.
  • Willing to work on location in Antwerp, Belgium.

Responsibilities

  • Develop gameplay features, systems and tools in C++ and Blueprints.
  • Take ownership of features from design through implementation, optimization and shipping.
  • Work with Unreal Engine tooling and workflows and help the team adopt the best tools available.
  • Profile and optimize for standalone XR hardware with the rendering team.
  • Communicate daily with the production manager.

Skills

Unreal Engine
C++
Blueprints
VR development
Source control
Ownership
Problem solving
Communication with PM
Deadlines

Tools

Unreal tooling

Job description

JOBS
SENIOR GENERALIST UNREAL ENGINE PROGRAMMER
July 17th, 2026

Cyborn is looking for a senior generalist Unreal Engine programmer who can take a lot of ownership and is able to use all modern tools currently on the market. You will develop gameplay features, systems and tools across the full breadth of our ambitious new production, together with our engine and rendering team.

What will you do
  • You will develop gameplay features, systems and tools across the full breadth of the project in C++ and Blueprints.
  • You will take ownership of features from design through implementation, optimization and shipping.
  • You will work with modern Unreal Engine tooling and workflows and help the team adopt the best tools available.
  • You will profile and optimize for standalone XR hardware together with our rendering team.
  • You communicate daily with the production manager.
What we expect of you
  • You have several years of professional experience as an Unreal Engine programmer and have shipped at least one title, preferably in the action-adventure genre.
  • You have strong C++ and Blueprint skills and are comfortable across gameplay, UI, systems and tools.
  • You have a self-starter mentality with a track record of taking real ownership.
  • You have experience with VR game development (big bonus).
  • You are up to date with the modern game development toolchain, including AI-assisted workflows where they help.
  • You know how to work with source control.
  • You are a problem solver with proactive technical skills.
  • You have a positive work drive and can work efficiently towards tight deadlines.
  • You are willing to work on location in Antwerp, Belgium.
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