Senior Gameplay Developer - NPC AI & Animation (VR)

Cyborn BVBA

Antwerpen

On-site

EUR 70,000 - 95,000

Full time

8 days ago

Get a reply from this employer

Your resume and cover letter, tailored to exactly what they’re hiring for.

Get past ATS filters

Job summary

Cyborn in Antwerp is seeking a Senior Gameplay Developer to craft NPC behaviour and animation systems for a VR action-adventure title. You will implement behavior trees, blackboards, animation blueprints and perception systems, ensuring responsive enemy and NPC actions in line with design goals.

You will unit-test in VR, refine melee combat timing, and collaborate closely with design and animation teams to deliver polished, fun gameplay experiences on schedule.

Qualifications

  • Several years of professional game development experience and at least one shipped title.
  • Deep hands-on experience with Unreal Engine Behavior Trees, Blackboards and Anim Blueprints.
  • Experience building melee combat systems.
  • Collaborative mindset: translating a designer's vision into working systems and iterating on feedback.
  • Experience with VR game development is a bonus.
  • Familiarity with source control.

Responsibilities

  • You will implement NPC behaviour based on designs, using Behavior Trees, Blackboards and perception systems.
  • You will build and maintain Animation Blueprints, montages, blend spaces and state machines for player and NPC characters.
  • You will implement melee and ranged combat systems tuned for VR.
  • You will work in a tight iteration loop with design, creative direction and animation: build, test in-headset, refine.
  • You will communicate daily with the production manager.

Skills

Behavior Trees
Blackboards
Anim Blueprints
VR development
Melee combat systems
Source control
Collaboration
Unreal Engine

Tools

Unreal Engine

Job description

Cyborn in Antwerp is seeking a Senior Gameplay Developer to craft NPC behaviour and animation systems for a VR action-adventure title. You will implement behavior trees, blackboards, animation blueprints and perception systems, ensuring responsive enemy and NPC actions in line with design goals.

You will unit-test in VR, refine melee combat timing, and collaborate closely with design and animation teams to deliver polished, fun gameplay experiences on schedule.

Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

SENIOR GAMEPLAY DEVELOPER (NPC BEHAVIOUR & ANIMATION SYSTEMS)
SENIOR GAMEPLAY DEVELOPER (NPC BEHAVIOUR & ANIMATION SYSTEMS)

Cyborn BVBA • Antwerpen

On-site
EUR 70,000 - 95,000
SENIOR TECHNICAL GAME DESIGNER
SENIOR TECHNICAL GAME DESIGNER

Cyborn BVBA • Antwerpen

On-site
EUR 60,000 - 90,000
Senior Unreal Engine Generalist: Gameplay, Tools & VR
Senior Unreal Engine Generalist: Gameplay, Tools & VR

Cyborn BVBA • Antwerpen

On-site
EUR 70,000 - 110,000
Senior Mocap Animator for VR & AAA Games
Senior Mocap Animator for VR & AAA Games

Cyborn BV • Antwerpen

On-site
EUR 50,000 - 75,000
Senior VR Game Designer: Unreal Engine Level Blockouts
Senior VR Game Designer: Unreal Engine Level Blockouts

Cyborn BVBA • Antwerpen

On-site
EUR 60,000 - 90,000
Senior Motion Capture Animator — Unreal & VR
Senior Motion Capture Animator — Unreal & VR

Cyborn BVBA • Antwerpen

On-site
EUR 52,000 - 78,000
SENIOR ANIMATOR (MOTION CAPTURE)
SENIOR ANIMATOR (MOTION CAPTURE)

Cyborn BV • Antwerpen

On-site
EUR 50,000 - 75,000
SENIOR GENERALIST UNREAL ENGINE PROGRAMMER
SENIOR GENERALIST UNREAL ENGINE PROGRAMMER

Cyborn BVBA • Antwerpen

On-site
EUR 70,000 - 110,000
SENIOR ANIMATOR (MOTION CAPTURE)
SENIOR ANIMATOR (MOTION CAPTURE)

Cyborn BVBA • Antwerpen

On-site
EUR 52,000 - 78,000
Senior Animator (Motion Capture)
Senior Animator (Motion Capture)

Game Industry • Borgerhout

On-site
EUR 70,000 - 100,000