Senior Unreal Engine UI Architect & Systems Designer

EPAM Systems

Argentina

On-site

ARS 121,271,000 - 212,224,000

Full time

32 hours ago
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Benefits offered by this job

Healthcare benefits
Paid time off and sick leave
Learning and development programs
Global career opportunities

Job summary

EPAM Systems in Argentina is seeking a Senior UI Technical Designer to bridge design and engineering by building scalable UI systems in Unreal Engine, focusing on architecture, performance and input feel.

You will translate wireframes into reusable widgets, prototype UX concepts, optimize UI performance, and collaborate across UX, UI art, and engineering to ship polished screens and flows.

Collaborate with cross-disciplinary teammates and deliver high-quality UI assets within project timelines.

Qualifications

  • 3 years of professional experience in a UI Tech Designer, Technical UI Artist, or similar hybrid role.
  • Deep Unreal Engine 5 experience with UMG, Slate, and Blueprints on shipped UI screens and flows.
  • Strong leadership skills to own ambiguous foundational UI problems and drive them to shippable solutions.
  • Proven project experience designing navigation flows and screen-to-screen relationships in a live product.
  • Strong UI performance knowledge for real-time engines including memory and CPU constraints.
  • Strong programming fundamentals with visual scripting (Blueprints; Lua or Python)
  • English proficiency: B2 Upper-Intermediate

Responsibilities

  • Design UI system architecture by breaking features and wireframes into widgets, structures, and classes.
  • Build reusable and extensible widget templates that support efficient iteration and styling.
  • Lay out wireframes using appropriate widget classes to enable visual designers to apply styling quickly.
  • Prototype UX and visual concepts and translate design intent into actionable technical requirements.
  • Implement responsive player input mapping and tune interaction feel to match gameplay expectations.
  • Own UI performance by profiling UMG, Slate, Blueprint/C++ costs, and texture memory within constraints.
  • Write Blueprint presentation logic and advise what belongs in Blueprint versus native code.
  • Debug Blueprint and UMG issues quickly using systematic fault isolation.
  • Support UI artists with specialized presentation behaviors and workflow guidance.
  • Document UI systems and improve organization and pipelines across UX, UI art, and engineering.

Skills

Leadership
Problem solving
Cross-functional collaboration
UI design
English (B2)

Tools

Unreal Engine 5
UMG
Slate
Blueprints
Blueprint/C++

Job description

EPAM Systems in Argentina is seeking a Senior UI Technical Designer to bridge design and engineering by building scalable UI systems in Unreal Engine, focusing on architecture, performance and input feel.

You will translate wireframes into reusable widgets, prototype UX concepts, optimize UI performance, and collaborate across UX, UI art, and engineering to ship polished screens and flows.

Collaborate with cross-disciplinary teammates and deliver high-quality UI assets within project timelines.

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