About the Role
Our client, a leader in developing innovative interactive experiences, is seeking a highly skilled Senior Technical Artist & Pipeline Specialist to join their talented team in Mahikeng, North West . This crucial role bridges the gap between art and technology, ensuring that the artistic vision can be realized efficiently and effectively within the game engine. You will be responsible for developing, optimizing, and maintaining art pipelines, creating tools, and solving complex technical challenges that arise during game development. This position demands a blend of artistic sensibility and strong programming/scripting skills, alongside a deep understanding of game engine capabilities. You will collaborate closely with artists, programmers, and designers to streamline workflows and enhance overall production quality. We are looking for a proactive problem-solver passionate about improving game development processes.
Key Responsibilities
- Develop, implement, and optimize art pipelines, tools, and workflows for 2D and 3D assets.
- Create and maintain scripts and plugins to automate tasks and enhance artist productivity.
- Troubleshoot and resolve technical issues related to asset integration, rendering, and performance within the game engine.
- Work with artists to define asset requirements, optimize models, textures, and shaders for performance.
- Collaborate with engineers to ensure seamless integration of art assets and engine features.
- Provide technical support and training to the art team on pipeline tools and best practices.
- Research and implement new technologies and techniques to improve art production efficiency and quality.
- Profile and optimize game performance related to art assets.
- Document pipeline tools, workflows, and technical standards.
Requirements
- Extensive experience as a Technical Artist in the game development industry, with a strong portfolio demonstrating pipeline development, tool creation, and problem-solving skills.
- Proficiency in scripting languages such as Python, MEL, or C#.
- Strong understanding of 3D modeling, texturing, animation, and rendering principles.
- Expertise with industry-standard game engines (e.g., Unreal Engine, Unity) and their respective tools.
- Experience with DCC software (e.g., Maya, 3ds Max, Photoshop) and asset pipelines.
- Excellent analytical and problem-solving abilities.
- Strong communication and collaboration skills, with the ability to articulate technical concepts to both artists and engineers.
- A passion for technology and its application in game art creation.
Benefits
- Competitive salary package and performance-driven incentives.
- Opportunity to work on innovative and high-profile game projects.
- Access to cutting-edge development tools and technologies.
- A dynamic and collaborative work environment in Mahikeng, North West .
- Comprehensive health, dental, and vision insurance.
- Generous paid time off and holiday schedule.
- Excellent opportunities for professional growth and skill enhancement.