Senior Technical Artist

Placements24

Cape Town

Sur place

ZAR 800 000 - 1 100 000

Plein temps

Il y a 5 jours
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Avantages offerts par ce poste

Competitive salary
On-site in Kimberley
Medical benefits
Retirement benefits
Career progression

Résumé du poste

Placements24 is seeking a Senior Technical Artist to bridge art and technology, optimizing pipelines and empowering artists with innovative tools. You will work closely with artists and engineers to ensure high-quality asset creation and implementation across real-time pipelines.

The role requires 5+ years in game development as a Technical Artist, strong shading and scripting skills, and hands-on experience with Unreal Engine or Unity.

Qualifications

  • 5+ years of experience as a Technical Artist in game development.
  • Strong scripting ability in Python, MEL, or C# and shader development in HLSL/GLSL.
  • Solid understanding of 3D modeling, texturing, rigging, and animation principles.
  • Experience integrating assets in game engines (Unreal/Unity).

Responsabilités

  • Develop, optimize, and maintain art pipelines and tools to boost artist efficiency and asset quality.
  • Troubleshoot asset integration, shaders, materials, and performance issues.
  • Collaborate with engineers to implement new engine features and workflows for artists.
  • Create and refine shaders, materials, and visual effects for real-time applications.
  • Provide technical guidance and support to the art team while adhering to project specs.

Connaissances

Python
MEL
C#

Outils

Unreal Engine
Unity

Description du poste

About the Role

Our client is seeking a versatile and experienced Senior Technical Artist to join their dedicated team in Kimberley . This role is crucial for bridging the gap between art and technology, optimizing workflows, and solving complex technical challenges across art pipelines. You will collaborate closely with artists and engineers to ensure the efficient creation and implementation of high-quality assets. The ideal candidate possesses a strong technical foundation, excellent problem-solving skills, and a passion for empowering artists through innovative tools and processes.

Key Responsibilities
  • Develop, optimize, and maintain art pipelines and tools to improve artist efficiency and asset quality.
  • Troubleshoot and resolve technical issues related to asset integration, shaders, materials, and performance optimization.
  • Collaborate with engineers to implement new engine features and workflows that support artistic needs.
  • Create and refine shaders, materials, and visual effects for real-time applications.
  • Provide technical guidance and support to the art team, ensuring adherence to project specifications.
Requirements
  • 5+ years of experience as a Technical Artist in the game development industry.
  • Proficiency in scripting languages (e.g., Python, MEL, C#) and shader development (e.g., HLSL, GLSL).
  • Strong understanding of 3D modeling, texturing, rigging, and animation principles.
  • Experience with game engines such as Unreal Engine or Unity.
  • Excellent problem-solving abilities and a collaborative, team-oriented mindset.
Benefits
  • Competitive salary and performance-based rewards.
  • On-site work environment in Kimberley , promoting strong team collaboration.
  • Comprehensive medical and retirement benefits.
  • Opportunities for skill enhancement and career progression.
  • A challenging and rewarding role within a passionate development studio.
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