Senior Technical Artist

Placements24

Pretoria

Hybrid

ZAR 900,000 - 1,300,000

Full time

9 days ago
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Benefits offered by this job

Competitive salary
Fully remote
Health insurance
Professional development
Innovative team culture

Job summary

Placements24 in Pretoria is seeking a Senior Technical Artist to bridge art and technology, streamline pipelines, and develop tools for the art team in a fully remote setup.

You will optimize assets for real-time rendering, create shaders, and collaborate with artists and engineers to tackle complex technical challenges while maintaining high visual fidelity across projects.

Qualifications

  • 5+ years of experience as a Technical Artist in the games or VFX industry.
  • Proficiency in 3D modelling, texturing, and rendering software.
  • Expertise in game engines (Unreal Engine or Unity) and shader creation.
  • Scripting experience with Python, MEL, or C#.
  • Ability to work remotely with a collaborative team.

Responsibilities

  • Develop and maintain efficient art pipelines, tools, and workflows for 3D asset creation and integration.
  • Optimize 3D assets for real-time rendering across platforms.
  • Collaborate with artists and engineers to troubleshoot technical issues and implement solutions.
  • Create and refine shaders, materials, and visual effects to meet project requirements.
  • Provide technical guidance and support to the art team, fostering best practices.

Skills

3D modelling
Texturing
Rendering
Shaders
Unreal Engine
Unity
Python
MEL/C#

Tools

Maya
3ds Max
Substance Painter
Photoshop

Job description

About the Role

Our client is searching for a highly skilled Senior Technical Artist to join their innovative team based in Pretoria . This role is crucial for bridging the gap between art and technology, optimizing assets, and developing tools that empower the art team. You will play a key part in ensuring efficient art pipelines, solving complex technical challenges, and maintaining high visual fidelity across projects. This is an exciting remote opportunity for a talented individual to contribute to cutting-edge projects and influence the technical direction of art creation, working within a culture that values collaboration and technical expertise.

Key Responsibilities
  • Develop and maintain efficient art pipelines, tools, and workflows for 3D asset creation and integration.
  • Optimize 3D assets (models, textures, shaders) for real-time rendering and performance across multiple platforms.
  • Collaborate with artists and engineers to troubleshoot technical issues and implement solutions.
  • Create and refine shaders, materials, and visual effects to meet project requirements.
  • Provide technical guidance and support to the art team, fostering best practices.
Requirements
  • 5+ years of experience as a Technical Artist in the games or VFX industry.
  • Strong proficiency in 3D modeling, texturing, and rendering software (e.g., Maya, 3ds Max, Substance Painter, Photoshop).
  • Expertise in game engines like Unreal Engine or Unity, including shader creation and optimization.
  • Experience with scripting languages such as Python, MEL, or C#.
  • Excellent problem-solving skills and the ability to work effectively in a remote, collaborative environment.
Benefits
  • Competitive salary and performance-based bonuses.
  • Fully remote work arrangement with flexibility.
  • Comprehensive health, dental, and vision insurance.
  • Access to professional development resources and training.
  • A dynamic and supportive team culture focused on innovation and pushing technical boundaries.
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