Senior Game Audio Designer & Composer – Hybrid

Placements24

Rustenburg

Hybrid

ZAR 450,000 - 650,000

Full time

3 days ago
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Benefits offered by this job

Health benefits
Hybrid work model
PTO / leave benefits
Retirement savings plan
Team-building events

Job summary

Placements24 in Rustenburg, North West, ZA, seeks a Senior Sound Designer & Composer to shape immersive audio for interactive projects. Work across pre-production to release with a focus on high-quality sound effects and original scores.

You will implement audio within Unreal/Unity pipelines, collaborate with cross-functional teams, and mentor junior members in a creative, hybrid work setting.

Qualifications

  • Proven experience as a Sound Designer and Composer with a portfolio.
  • Proficiency in DAWs such as Pro Tools, Logic Pro, Cubase, or Ableton Live.
  • Experience with audio middleware like Wwise or FMOD.
  • Strong understanding of audio principles, acoustics, and psychoacoustics.
  • Excellent musical composition skills, including orchestration and arrangement.
  • Familiarity with game development pipelines and engine integration (Unreal/Unity).

Responsibilities

  • Design, implement, and mix sound effects for in-game events, environments, and UI.
  • Compose original scores to evoke moods and support gameplay narrative.
  • Record, edit, and process audio assets to ensure quality.
  • Develop and maintain sound libraries and music assets.
  • Integrate audio assets into the game engine using industry tools (Wwise/FMOD).
  • Collaborate with designers, artists, and programmers to align audio with visuals.
  • Troubleshoot audio bugs during development and post-launch.
  • Provide mentorship to junior audio team members.

Skills

Sound design
Music composition
Audio middleware
DAWs

Education

Bachelor's degree in Music Production / Sound Engineering / Game Design

Tools

Pro Tools
Logic Pro
Cubase
Ableton Live
Wwise
FMOD

Job description

Placements24 in Rustenburg, North West, ZA, seeks a Senior Sound Designer & Composer to shape immersive audio for interactive projects. Work across pre-production to release with a focus on high-quality sound effects and original scores.

You will implement audio within Unreal/Unity pipelines, collaborate with cross-functional teams, and mentor junior members in a creative, hybrid work setting.

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